Contents |
A hook is defined via a hook name. When the server runs certain actions it will also run all hooks registered again that action's hook name.
server_channeltext( integer playerid, string channel, string message)
Is called when ever a chat message is sent from the server to the client.
server_newgame()
Is called when the server starts a new game.
server_newround()
Is called when the server starts a new round.
server_playing()
Is called when players are actualy make there moves (either buying or aiming).
server_score()
Is called when the overall score screen is being show (at the end of the match).