Scorched3D is released under the GPL license. That means you can get the whole sourcecode and build the program yourself.
The sourcecode is hosted on sourceforge.net and is available either as source packages or via subversion (SVN).
Note: Scorched3D switched to SVN for version 42, for earlier versions use CVS.
The source packages are stable and are created each time a new version of Scorched is released.
Source packages are available from sourceforge via this link. Download the file that represents the version of Scorched you wish to compile:
The SVN repository contains the latest development changes and may not be as stable as the source packages, it is only recommended for developers. For documentation on how to use SVN see here. For windows we recommend you use the TortoiseSVN client (download here).
The sourcecode can be obtained via SVN using the following command:
svn co https://svn.code.sf.net/p/scorched3d/code/trunk scorched3d
or TortoiseSVN users can use the link below (redirect due to wiki not supporting links):
For full details on the sourceforge SVN repository see here for details.
Using the Switch command in SVN allows you to change between branches/trunk without having to redownload every file. Only files changed will be downloaded.
Right click on the "scorched" SVN folder and select TortoiseSVN -> Switch...
In the "To URL:" box replace https://svn.code.sf.net/p/scorched3d/code/XXXXXX with the desired branch/trunk directory.
To get the latest, leave the revision set to "HEAD" and then click the OK button.
E.G.: Replace the trunk (https://svn.code.sf.net/p/scorched3d/code/trunk) with https://svn.code.sf.net/p/scorched3d/code/branches/heightmap to replace the trunk with the new heightmap work-in-progress. Under unix this would be : svn switch https://svn.code.sf.net/p/scorched3d/code/branches/heightmap /opt/src/scorched3d/scorched