| Revision as of 21:47, 2 February 2012 Armorwraith (Talk | contribs) A Basic Projectile ← Previous diff |
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| <modelscale>0.5</modelscale><BR> | <modelscale>0.5</modelscale><BR> | ||
| <accessoryaction type='WeaponProjectile'><BR> | <accessoryaction type='WeaponProjectile'><BR> | ||
| - | <font color=#FF8000><span title="An optional tags that control various aspects of our projectile."><projectilescale>0.5</projectilescale><BR> | + | <font color=#FF8000><span title="Optional tags that control various aspects of our projectile."><projectilescale>0.5</projectilescale><BR> |
| <shieldhurtfactor>0.4</shieldhurtfactor><BR> | <shieldhurtfactor>0.4</shieldhurtfactor><BR> | ||
| <spinspeed>1.0</spinspeed><BR> | <spinspeed>1.0</spinspeed><BR> | ||
<accessory>
<name>Missile</name>
<armslevel>10</armslevel>
<description>A basic explosive projectile.</description>
<icon>bmissile.bmp</icon>
<startingnumber>-1</startingnumber>
http://html-color-codes.info/ HAVE SPAN MULTIPLE LINES!!!!!!!!!!!
<activationsound>shoot/small.wav</activationsound>
<modelscale>0.5</modelscale>
<accessoryaction type='WeaponProjectile'>
<projectilescale>0.5</projectilescale>
<shieldhurtfactor>0.4</shieldhurtfactor>
<spinspeed>1.0</spinspeed>
<animateflametexture/>
<collisionaction type='WeaponExplosion'>
<hurtamount>1.0</hurtamount>
<deform>down</deform>
<size>3.5</size>
<explosiontexture>exp00</explosiontexture>
<explosionsound>explosions/small.wav</explosionsound>
</collisionaction>
</accessoryaction>
</accessory>