| Revision as of 18:22, 2 February 2012 Armorwraith (Talk | contribs) A Basic Projectile ← Previous diff |
Revision as of 18:25, 2 February 2012 Armorwraith (Talk | contribs) A Basic Projectile Next diff → |
||
| Line 10: | Line 10: | ||
| <name>Missile</name><BR> | <name>Missile</name><BR> | ||
| <armslevel>10</armslevel><BR> | <armslevel>10</armslevel><BR> | ||
| - | <description>A small explosive projectile weapon.</description> | + | <description>A small explosive projectile weapon.</description><BR> |
| - | <icon>bmissile.bmp</icon> | + | <icon>bmissile.bmp</icon><BR> |
| - | <startingnumber>-1</startingnumber> | + | <startingnumber>-1</startingnumber><BR> |
| - | <activationsound>shoot/small.wav</activationsound> | + | <activationsound>shoot/small.wav</activationsound><BR> |
| - | <modelscale>0.5</modelscale> | + | <modelscale>0.5</modelscale><BR> |
| - | <accessoryaction type='WeaponProjectile'> | + | <accessoryaction type='WeaponProjectile'><BR> |
| - | <projectilescale>0.5</projectilescale> | + | <projectilescale>0.5</projectilescale><BR> |
| - | <shieldhurtfactor>0.4</shieldhurtfactor> | + | <shieldhurtfactor>0.4</shieldhurtfactor><BR> |
| - | <spinspeed>1.0</spinspeed> | + | <spinspeed>1.0</spinspeed><BR> |
| - | <!--<flametexture>trans</flametexture> | + | <flametexture>trans</flametexture><BR> |
| - | <animateflametexture/>--> | + | <animateflametexture/><BR> |
| - | <collisionaction type='WeaponExplosion'> | + | <collisionaction type='WeaponExplosion'><BR> |
| - | <hurtamount>1.0</hurtamount> | + | <hurtamount>1.0</hurtamount><BR> |
| - | <deform>down</deform> | + | <deform>down</deform><BR> |
| - | <size>3.5</size> | + | <size>3.5</size><BR> |
| - | <explosiontexture>exp00</explosiontexture> | + | <explosiontexture>exp00</explosiontexture><BR> |
| - | <explosionsound>explosions/small.wav</explosionsound> | + | <explosionsound>explosions/small.wav</explosionsound><BR> |
| - | </collisionaction> | + | </collisionaction><BR> |
| - | </accessoryaction> | + | </accessoryaction><BR> |
| - | </accessory> | + | </accessory><BR> |
| </font color> | </font color> | ||
<accessory>
<name>Missile</name>
<armslevel>10</armslevel>
<description>A small explosive projectile weapon.</description>
<icon>bmissile.bmp</icon>
<startingnumber>-1</startingnumber>
<activationsound>shoot/small.wav</activationsound>
<modelscale>0.5</modelscale>
<accessoryaction type='WeaponProjectile'>
<projectilescale>0.5</projectilescale>
<shieldhurtfactor>0.4</shieldhurtfactor>
<spinspeed>1.0</spinspeed>
<flametexture>trans</flametexture>
<animateflametexture/>
<collisionaction type='WeaponExplosion'>
<hurtamount>1.0</hurtamount>
<deform>down</deform>
<size>3.5</size>
<explosiontexture>exp00</explosiontexture>
<explosionsound>explosions/small.wav</explosionsound>
</collisionaction>
</accessoryaction>
</accessory>