Version 43.3d Released

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 Post subject: Version 43.3d Released
PostPosted: Mon Mar 05, 2012 11:38 pm 
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It gives me great pleasure in announcing the release of Scorched3D version 43.3d. This is a minor bugfix release. This release is NOT compatible with any previous versions of Scorched3D (even 43.3).

This release is a rollup of many small fixes that have become available since 43.3 and should improve the stability of the game.

Download here

Full change log:
Code:
Added version number and build time into the log/console
Fixed memory corruption bug (deletion of void *)
Fixed issue where tank types were not being correctly reflected across clients
Fixed issue where resized images were incorrectly changing the number of components
Fixed bug where connecting to a team game could crash the client
Fixed bug where some attributes of the client's tank types were not correct
Fixed bug where tank type wasn't sent to clients
Fixed socket leaking when disconnecting from a server
Fixed bug with program name being displayed as tank2
Fixed bug where client could crash after loading if immediately disconnected
Fixed bug where texture scaling levels with non RGB textures could cause a crash
Fixed bug where lots of sounds played during level load/sync


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 Post subject: Re: Version 43.3d Released
PostPosted: Mon Mar 05, 2012 11:59 pm 
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gcamp wrote:
It gives me great pleasure in announcing the release of Scorched3D version 43.3d. This is a minor bugfix release. This release is NOT compatible with any previous versions of Scorched3D (even 43.3).

This release is a rollup of many small fixes that have become available since 43.3 and should improve the stability of the game.

Download here

Full change log:
Code:
Added version number and build time into the log/console
Fixed memory corruption bug (deletion of void *)
Fixed issue where tank types were not being correctly reflected across clients
Fixed issue where resized images were incorrectly changing the number of components
Fixed bug where connecting to a team game could crash the client
Fixed bug where some attributes of the client's tank types were not correct
Fixed bug where tank type wasn't sent to clients
Fixed socket leaking when disconnecting from a server
Fixed bug with program name being displayed as tank2
Fixed bug where client could crash after loading if immediately disconnected
Fixed bug where texture scaling levels with non RGB textures could cause a crash
Fixed bug where lots of sounds played during level load/sync


WooHoo.

Here's to not having a version C.

Thanks for your continued effort G Man
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 Post subject: Re: Version 43.3d Released
PostPosted: Tue Mar 06, 2012 9:21 pm 
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There's no just-patch install? I can't go re-download it again, it's just too loong. :roll:
But I will update... somehow.


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 Post subject: Re: Version 43.3d Released
PostPosted: Sat Mar 10, 2012 5:20 pm 
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Hmm...
It's still doing the ghost-bot bug. i kill them all, and it still thinks one's alive till we skip-all.

Happens at least half the time when playing online alone.
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 Post subject: Re: Version 43.3d Released
PostPosted: Sun Mar 11, 2012 9:59 pm 
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On all the servers?


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 Post subject: Re: Version 43.3d Released
PostPosted: Mon Mar 12, 2012 11:38 pm 
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gcamp wrote:
On all the servers?

I havent tested it on all servers, only the 2 i run so far. Yours get more diverse traffic, and
they may be able to answer more. While swars seems to get it very seldom, the Merge
server experiences it for me quite often.

Common situations involve me bombing them accurately with a suitable weapon, and they
appear to be quite destroyed. However, when i kill the final one, the game stays active for
another 5-8 turns. Monitoring server logs at the same time as i play, shows me that they
either die of a weapon that can cause a suicide at close range.. Or they skip-all just like i do.
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 Post subject: Re: Version 43.3d Released
PostPosted: Mon Mar 19, 2012 11:04 pm 
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Sounds like merge is using a weapon/combo that is causing a client/server sync issue. I'll download it and have a look.


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 Post subject: Re: Version 43.3d Released
PostPosted: Sat Jun 09, 2012 5:04 pm 
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Hi, why version 43.3 isn't available on debian/Ubuntu? Any reason to always exclude them from last releases?

Thanks :(


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 Post subject: Re: Version 43.3d Released
PostPosted: Sat Jun 09, 2012 6:01 pm 
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redfox wrote:
Hi, why version 43.3 isn't available on debian/Ubuntu? Any reason to always exclude them from last releases?

Thanks :(


I hope this helps, try the link below.

http://pkgs.org/ubuntu-12.04/getdeb-gam ... 4.deb.html


I am not sure why sourceforge only has 43.2 listed for those, but since you mentioned it here it will be looked into by Gavin or other admins I am sure.

Good luck RedFox


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 Post subject: Re: Version 43.3d Released
PostPosted: Sun Jun 10, 2012 12:13 pm 
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redfox wrote:
Hi, why version 43.3 isn't available on debian/Ubuntu? Any reason to always exclude them from last releases?

Thanks :(


Probably because there's noone to make the packages.
Feel free to make one yourself and submit :p
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 Post subject: Re: Version 43.3d Released
PostPosted: Sat Dec 22, 2012 8:08 am 
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DireWolf wrote:
redfox wrote:
Hi, why version 43.3 isn't available on debian/Ubuntu? Any reason to always exclude them from last releases?

Thanks :(


I hope this helps, try the link below.

http://pkgs.org/ubuntu-12.04/getdeb-games-amd64/scorched3d_43.3d-1~getdeb1_amd64.deb.html


I am not sure why sourceforge only has 43.2 listed for those, but since you mentioned it here it will be looked into by Gavin or other admins I am sure.

Good luck RedFox


I have also ubntu as operating system and facing same problem so let me know what can i do now ??????????????


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 Post subject: Re: Version 43.3d Released
PostPosted: Tue Dec 25, 2012 10:11 pm 
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Quote:
I have also ubntu as operating system and facing same problem so let me know what can i do now ??????????????


For me it works, it is only a little bit more complicated to install then on other operation systems, because you need to use a terminal window... I am used to it, but it has a long learning curve. I suggest to read the getdeb install instructions. I hope this helps...


Dr. Strangelove :wink:
How I learned to stop worrying and love the bomb...

BTW: sorry for my bad English


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 Post subject: Re: Version 43.3d Released
PostPosted: Wed Oct 23, 2013 3:34 am 
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Hey guys,

Sorry to be a pest, but where can i get the installation instructions, and can i install it on a mac? Thanks :)

Sarah @ nottinghamskipshire.co.uk skiphiredublin manchesterskipshire


Last edited by Sarah3218 on Fri Nov 22, 2013 4:20 am, edited 2 times in total.

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 Post subject: Re: Version 43.3d Released
PostPosted: Wed Oct 23, 2013 8:13 am 
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Here is the link to the Mac version of Scorched 3D below.

http://sourceforge.net/projects/scorche ... &download=

After downloading the above file.... then visit the link below for instructions on how to install Scorched 3D for Mac. I am a pc user but it looks like it should be easy, good luck and feel free to post any questions you may have if you run into any problems or need other help. I am sure an admin or another player will be able to help.
Dire.

Link to Mac installation instructions ----> http://www.scorched3d.co.uk/wiki/index.php/Mac


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 Post subject: Re: Version 43.3d Released
PostPosted: Wed Apr 02, 2014 11:30 pm 
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Joined: Sat Sep 23, 2006 9:58 am
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Dear developers,

I played this game since my childhood. When will there be a new version? Is this game still in development? I miss the recent updates and the players around the servers online. Why is this all going to hell since 2012?

Please reply - I miss the great times.


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