Version 43.3 Beta5 Released

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 Post subject: Version 43.3 Beta5 Released
PostPosted: Tue Jan 17, 2012 9:44 pm 
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Following the release of the 4th beta here, I've now released a 5th with these changes:

    Forced the use of lossless image formats for levels
    Fixed bug where death animation were different across clients
    Added sync check support for weapons
    Updated server message to report the loading mod
    Fixed compiler code ambiguity issue
    Added group name to the WeaponAimed sync
    Fixed issue with projectile number parser being called on the client only
    Updated make files for latest fedora build
    Fixed some memory leaks or issues hiding memory leaks
    Added command line option to allow server to exit after a time period (exittime)
    Fixed landscape pattern being repeated over the border for the options screen
    Added surroundtexture option to the file based landscape texture file
    Changed server so mod files are loaded from file system rather than cached in memory
    Updated mod download progress to include KB done.
    Fixed mod download progress so it doesn't reset to 0% during download.
    Updated to support single channel jpeg files
    Updated to support single channel alpha maps
    Added AWE mod
    Converted some textures to jpg to save space
    Updated shader check to check for number of available varying floats


I know I said the last beta would be the last, but I got carried away putting too much more stuff in. This version has passed some stringent client<>server synchronization checks, and now uses much less memory that the last versions (especially the servers). It also includes a whole new mod.

Download here:
https://sourceforge.net/projects/scorch ... e/download

Many thanks to all the people who helped find these bugs, and thanks and congratulations to Armor for his inclusion of a mod into the distribution.


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 Post subject: Re: Version 43.3 Beta5 Released
PostPosted: Sun Jan 22, 2012 12:18 am 
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I've released an interim bug fix version with some small bugs fixed.

    Fixed deform textures not working for textures with <> 3 channels
    Fixed some weapon defaults being overwritten
    Fixed tanks not falling when eroding napalm is being used

Download here:
https://sourceforge.net/projects/scorch ... e/download


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 Post subject: Re: Version 43.3 Beta5 Released
PostPosted: Sun Jan 22, 2012 3:36 am 
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Joined: Mon Jun 22, 2009 6:26 pm
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Thanks for the quick reply, and fixes Gavin, Ill do some further testing with this version soon.

Armor
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 Post subject: Re: Version 43.3 Beta5 Released
PostPosted: Mon Jan 23, 2012 5:57 am 
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Joined: Mon Jun 22, 2009 6:26 pm
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After 3 and a half hours of bug testing, no problems so far. :) =D>
armor
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 Post subject: Re: Version 43.3 Beta5 Released
PostPosted: Mon Jan 23, 2012 11:45 pm 
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Great work thanks Armor.


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