Version 43.2

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 Post subject: Re: Version 43.2
PostPosted: Wed Jul 21, 2010 3:50 am 
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Ah..
That would explain why my existing compiler is now refusing to open the
project.. You updated the compiler you were building with.

Hope my system can still run whatever microsoft is releasing this time.. My
poor pc was hard-pressed already.

Edit:
Figures.. Visual Studio 10 is trial only.. 90-days.
I'll get it for now. But unless another option appears, i may be forced out of
the developer business..
Lets hope it still runs on winxp.. or it's the end a lot sooner..
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 Post subject: Re: Version 43.2
PostPosted: Thu Jul 22, 2010 10:51 pm 
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Visual studio 10 express is free. Thats what im using. Sorry can't comment on how it runs on lower end machines but its much nicer to use than the last one.


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 Post subject: Re: Version 43.2
PostPosted: Fri Jul 23, 2010 4:32 am 
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gcamp wrote:
Visual studio 10 express is free. Thats what im using. Sorry can't comment on how it runs on lower end machines but its much nicer to use than the last one.

The only place i can find for it is this
http://www.microsoft.com/express/Downloads/

Microsoft® Visual Studio® 2010 Express requires that you register
your evaluation copy within 30 days of installation. Once you've
entered your Registration Key, the product is free. If you are not
sure how to obtain your free Visual Studio 2010 Express
registration key, follow these instructions.

If this is not the correct one, let me know so i can search for the Free version.
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 Post subject: Re: Version 43.2
PostPosted: Sat Jul 24, 2010 1:31 am 
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Thrax wrote:
gcamp wrote:
Visual studio 10 express is free. Thats what im using. Sorry can't comment on how it runs on lower end machines but its much nicer to use than the last one.

The only place i can find for it is this
http://www.microsoft.com/express/Downloads/

Microsoft® Visual Studio® 2010 Express requires that you register
your evaluation copy within 30 days of installation. Once you've
entered your Registration Key, the product is free. If you are not
sure how to obtain your free Visual Studio 2010 Express
registration key, follow these instructions.

If this is not the correct one, let me know so i can search for the Free version.

Its the free version
http://www.microsoft.com/express/Downlo ... Visual-CPP
you need to then follow the instructions here
http://go.microsoft.com/fwlink/?LinkId=163983
to get you product key.
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 Post subject: Re: Version 43.2
PostPosted: Sun Jul 25, 2010 11:14 pm 
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Yeah its the correct one. Registration is free.

You had to register for the previous versions too. So if you were using them you are probably already registered.


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 Post subject: Re: Version 43.2
PostPosted: Thu Jul 29, 2010 11:08 pm 
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Any other bugs/enhancements that people think should go in this release? I think it would be nice to get a release out soon adding the stuff that people asked for.


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 Post subject: Re: Version 43.2
PostPosted: Sat Aug 28, 2010 5:33 am 
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I have had a few players comment about money in v42.1.

With my interest set at default 15%, they find that they get money Taken
Away at interest time if thier cash is over 300k.

I have a server loaded to experement on. seems to be holding.(yes, the
compiler still worked on winxp :D )
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 Post subject: Re: Version 43.2
PostPosted: Mon Aug 30, 2010 10:15 am 
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This bug has been fixed in the new version.


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 Post subject: Re: Version 43.2
PostPosted: Mon Aug 30, 2010 8:29 pm 
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For future consideration:

We've previously discussed the idea of a live-chat lobby to accompany the
game's server choosing list, and dropped it due to concers over control and
abuse. Lately, it's become more appealing reguardless of the side effects.

Many players observe the server lists for signs of players, and leave when
no-one's playing. But if 4-6 different people are doing the same thing,
play-time can be missed while they all wait for someone else to make the
first move.

A Lobby would let folks haunt it while they did other work, and when they saw
thier friends appear in the lobby, they could choose which server to try that
day. Whether it was a lobby designed specifically for the client, or one
out-sourced to IRC, the result could be a closer gathering of old and new faces.

Joining a chat-box in the forums to a lobby built into the client would further
join newcomers and current players.

Many players haunt skype, others use Messengers.. But if we had a more
globalized lobby, then anyone could gather reguardless of thier systems.
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 Post subject: Re: Version 43.2
PostPosted: Tue Aug 31, 2010 5:46 pm 
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Nice idea.


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 Post subject: Re: Version 43.2
PostPosted: Sat Sep 04, 2010 1:07 am 
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I've written a trial chat app here : chat.php
Pretty basic at the moment but I can't use an off the shelf one as I want to integrate it with the in game browser too.

Let me know if it doesn't work on your browser. I'm using native browser functionality to make it lightweight.


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 Post subject: Re: Version 43.2
PostPosted: Sat Sep 04, 2010 6:55 am 
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gcamp wrote:
I've written a trial chat app here : chat.php
Pretty basic at the moment but I can't use an off the shelf one as I
want to integrate it with the in game browser too.

Let me know if it doesn't work on your browser. I'm using native browser
functionality to make it lightweight.

Basic shout-box functionality, linked to forums for user-names, and
reasonably real-time.
Some of the one's i've seen can be a bit too heavy on the way they do
real-time.. lagging the whole site.

Looks ok so far.
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 Post subject: Re: Version 43.2
PostPosted: Sat Sep 04, 2010 12:37 pm 
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Cool. Do you think it should be on its own page or under/above the server list?


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 Post subject: Re: Version 43.2
PostPosted: Sat Sep 04, 2010 4:21 pm 
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Adding it to the server list sounds good to me.

Would it be possible to add it to the first screen when starting the game too? It would be nice if you could see whos playing right away.
A gentleman is one who never hurts anyone's feelings unintentionally.-Oscar Wilde

A true friend stabs you in the front.-Oscar Wilde


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 Post subject: Re: Version 43.2
PostPosted: Sat Sep 04, 2010 5:14 pm 
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bazzz wrote:
Adding it to the server list sounds good to me.

Would it be possible to add it to the first screen when starting the game too?
It would be nice if you could see whos playing right away.

Yes Gavin, Adding it below the web-page list of servers would probably
be most effective. About 8-10 lines of it should be plenty, with a 25-50line
scroll back bar.

Bazzz, A similar placement in the client would likely happen too. Not on the
very first screen, but within the server-list window of it too. Putting it on
display too early would make the client contact the Net right away. Those
on local only systems would be delayed by the connecting attempts.

When a first-time player opens the server list, they would feel less alone, :D
Might even ask some of the basic questions before hand.
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