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sticky option for rollers

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 Post subject: sticky option for rollers
PostPosted: Tue May 25, 2010 8:34 pm 
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Joined: Mon Jun 22, 2009 6:26 pm
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In v42 roller failed to react with shields properly, so they just stuck. could we have this as a tag for rollers?

<sticky>true</sticky>

Thanks!

Kanga
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 Post subject: Re: sticky option for rollers
PostPosted: Fri Jun 18, 2010 6:46 pm 
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Was playing on Raptor server today and noticed the freezer rollers stuck to the shields, i immediately went and looked at its xml coding and found no trace of a sticky code at all. I was wondering if it was a server option?

Kanga
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 Post subject: Re: sticky option for rollers
PostPosted: Sat Jun 19, 2010 7:05 am 
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nvm the rollers must just have hit the shield just right to stick to them incorrectly, after 45 mns of testing.. sigh*

Kanga
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 Post subject: Re: sticky option for rollers
PostPosted: Sat Jun 19, 2010 7:42 pm 
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Joined: Sat May 13, 2006 9:24 am
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I have to quote Chopp here.
Chopper wrote:
Hey those sticky rollers are a feature not a bug....lol...I kinda like 'um.


I think sticky rollers were a nice coincidence. When u play, some time very interesting and unique game features/tactics appear. Sadly no one paid attention to this. Instead of further evolve this into <sticky> tag or sticky weapon it was fixed...and forgotten...


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 Post subject: Re: sticky option for rollers
PostPosted: Sun Jun 20, 2010 6:52 am 
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I like sticky rollers, but would be cool to have that tag in server options file. Rollers become very dangerous weapon when stick to a shield. The best option is to create another weapon called "sticky rollers"
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 Post subject: Re: sticky option for rollers
PostPosted: Mon Jun 21, 2010 12:38 am 
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Joined: Sat Nov 05, 2005 9:29 am
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Location: In a Rental.
This 'feature' has not been forgotten naka. We've already discussed making it
a switchable option for next release. Also up-coming will be Blastable roofs,
and quite possible Deforming napalm for acid-trails or liquid dirt.
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