1024 mod preview / introduction

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 Post subject: 1024 mod preview / introduction
PostPosted: Mon Feb 25, 2008 6:45 pm 
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Current Scorched3D Rank: Unranked


Joined: Mon Feb 04, 2008 12:16 pm
Posts: 14
So, started this mod a couple of weeks ago, my main goal is to create a mod with many weapons while keeping the game balanced and not to make most of those weapons mass destructive. Also I intended to hide some of the most destructive (and some of the less) so I requested that feature a little time ago so you could only get them by breaking cargos.
But, not to eliminate the role of money completely, cargos would also include less powerful weapons, defenses, money (more chance for smaller amounts), and instant events, like exploding leaving a huge crater and dead tanks so there'll be a risk in opening the one next to you. Something like, balance and luck together.

I did start the first map, only test area as yet, it lacks some scenery or something to add but here is it at it's current state
Image
here's a custom cargo model I did, not the brightest one ever made (literally too) but will do for the early stages.
Image
More about the weapons, so far there are only modifications/versions of the original ones, but if I could hide some of the weapons it wouldn't be a problem to have 4 different strength napalms and 3 diff strength funky bombs, or a roller MIRV like this one here
Image
or a MIRV which would do a massive inline damage
Image

there's much to be done, but I'm on them
-maps
-weapons
-a few custom projectile models, maybe buildings
-Scorched 3d 41.4 :P
-balancing weapons, prices, bundle sizes
-some custom death animations/events
-and more I can't think of right now.

so if anyone interested in joining, testing, helping in achieving balance, weapon and other ideas, or just feel like telling it's a doomed idea feel free so now :)

I will use this topic for updates.


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PostPosted: Fri Feb 29, 2008 5:25 am 
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Obliterated

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Joined: Wed Feb 16, 2005 1:26 am
Posts: 1587
Location: Some Where On Earth I Think
Keep it up and most importantly enjoy what you are making. Hope that this mod becomes all that you want it to be. :D :D
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"Always do right. This will gratify some people and astonish the rest."
Mark Twain


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PostPosted: Fri Feb 29, 2008 6:58 am 
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Joined: Sun Jan 29, 2006 11:51 pm
Posts: 412
Location: in the void of darkness
sweet. perhaps this will shake up sone of the non mod noobs.
Join me in my quest to revive the mods! support the mods, and join more servers!

Death to all who oppose me.


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