List your Modding Tools

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 Post subject: List your Modding Tools
PostPosted: Fri Jul 08, 2005 1:42 am 
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Hey just thought I would make a post on what tools I use when making my mod. Everyone else who mods for S3D feel free to list what you use.

Winzip http://www.winzip.com (ShareWare) For zip compression.
Terragen http://www.planetside.co.uk (Free/Shareware)To make landscapes
PhotoFiltre http://www.photofiltre.com Freeware I use this for screen captures of my terragen landscapes and some graphic modification.
Audacity http://audacity.sourceforge.net Freeware For sound "adjustment"
Metapad http://www.liquidninja.com/metapad Freeware I like this better then using notepad.
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Fri Jul 08, 2005 7:48 pm 
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Milkshape (shareware)
Photoshop (very expensive)
oh and Scorched3d :P

Cam
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Those that understand binary and those that don't


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PostPosted: Fri Jul 08, 2005 10:24 pm 
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Only things I use are:

Paint Shop Pro X (Now Owned by Corel): (30 day trial, $99 to buy) Paint Program I use which is a bit less advanced than Photoshop but gets the job done nicely.
Milkshape 1.7.6.: (30 day tial, $20 to buy) Modeling program I use

To resample sounds I mainly just use Windows Sound Recorder. I'll use a couple of other tools for something more advanced but I don't even remember what they're called.
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Last edited by Deathstryker on Sat May 13, 2006 6:19 pm, edited 2 times in total.

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PostPosted: Sat Jul 09, 2005 4:25 am 
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Crimson Editor - Freeware text editor I like to use for xml.

The rest has been listed already pretty much, Paint Shop Pro for any 2D work, Milkshape 3D for the modelling and Audacity for the sound editing. I also like to use WinRAR instead of WinZip as RAR compresses a little bit better.
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PostPosted: Sat Jul 09, 2005 6:32 pm 
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Some other tools to look at

http://www.inkscape.org Graphics program, an OpenSource alternative to some graphics programs.

http://www.gimp.org Another Graphics Program


Personally I don't like winrar that much because older version can't open an archive made by a newer version (even if there is only a small version change)
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Sat Jul 09, 2005 8:20 pm 
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jdog wrote:
Personally I don't like winrar that much because older version can't open an archive made by a newer version (even if there is only a small version change)


There's a very simple soution to that. Download a newer version. That also doesn't happen with every version change. Only when they do something drastic to the compression method.
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PostPosted: Wed Sep 14, 2005 11:13 am 
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Would a USGS (United States Geographical Survey) DEM format (Digital Elevation Map) file work for creating terrains for S3D?


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PostPosted: Thu Sep 15, 2005 1:45 am 
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landscape files have to be in bitmap format (.bmp)
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Wed Oct 05, 2005 1:24 am 
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MilkShape3D - Modeling
PhotoShop CS2 - Image editing
Sony Sound Forge 7 - Sound editing


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PostPosted: Mon Feb 13, 2006 6:05 am 
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my new tool now to edit xml is http://www.pspad.com.

comes in many languages too. (windows only)
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Thu Mar 09, 2006 6:05 pm 
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well the tools I rely on are many but will only list a few

1)Milkshape3d__3dsoftware
2)3dsmax__3dsoftware
3)lightwave3dv8.5__3dsoftware
4)c4d__3dsoftware
5)3d object converter v3.60__3d .format conversion tool


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PostPosted: Thu Mar 09, 2006 7:55 pm 
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I found a handy program called 7-zip that can decompress various file types


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 Post subject: Biturn (3D-Modeler Tool)
PostPosted: Sat May 13, 2006 3:31 pm 
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I have found a little program for windows users
created by Mirex called Biturn

Biturn is a *Musthave* 3D Modeler Tool & a *Fantastic Find*
I think It's perfect 4 Scorched Moderators

Infact ..Gavin, you may want to write the guy & ask him if its ok to include
this little program with your Scorched releases as its so small & useful.
;)

This is a *simple* program for coversion of 3D model and Bitmap files.
It supports some commonly used formats and some game-formats
but more importantly ---> Milkshape read & write! & 3dsmax so you
can easily open a model up & preview it in the little preview window
(or) convert it to whatever other formats it supports.

Usage: Run it, browse for files you want to see.
If you want to convert them select output format
and click Convert button. *that simple*

The Input file does not have to have proper extension,
if it is possible the program will recognize it.

And by the way, Biturn was formerly called Conv.
Try moving mouse with buttons & shift key pressed
to move the viewpoint.

Simple, Easy, No Virals, No adware, No spyware,
No Riskware, No Malware..And Freeware made.
& most importantly.. PERFECT for Scorched 3D Models !!! :D

Just unzip it..& put the biturn folder anywhere you like.
I put mine directly into the Scorched Directory.
___________________________________________________________

If you enjoyed his little Biturn Program as I have,
you can visit Mirex's Site and try his other little tools
you also may find useful.

:arrow: Mirex's website

___________________________________________________________

Hope I helped you all & EnjoY GuYs!!

Here is a screeny of Biturn & the download link.


Attachments:
biturn.zip [500.29 KiB]
Downloaded 110 times
biturn_screeny.JPG
biturn_screeny.JPG [ 80.4 KiB | Viewed 3189 times ]


Last edited by .-*-.ShoCkwaVe.-*-. on Mon Dec 10, 2007 3:20 pm, edited 1 time in total.
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PostPosted: Sat May 13, 2006 6:13 pm 
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Sounded familiar until I saw the screenshot. Yeah, I've used that before and it is pretty nifty but being that it's able to convert so many model types, it does run into some problems converting every now and then. At least, I've had it happen before.
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 Post subject:
PostPosted: Sat May 13, 2006 7:02 pm 
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Deathstryker wrote:
Sounded familiar until I saw the screenshot.
Yeah, I've used that before and it is pretty nifty


I thought so to :) It's nice just to fire up a model to preview it &
for those simple minded folk not firmiliar with 3d software..
theres little to *no* experience needed. lol

Deathstryker wrote:
but being that it's able to convert so many model types, it does run into some problems converting every now and then. At least, I've had it happen before.


Dunno about any other games but..
I have tried quite a few conversions with it and had no problems
*as of yet* in this version anyeways.

But I asume with any converter theres bound to be
some form of flaws & format support issues.

And more importantly & to the point.. it does fine with milkshape
and for use with scorched3D .. it's a great tool for us :D

So Who cares about what other games it has problems with :P
as long as its Scorched tested & Mother approved ehehe


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