Raptormod v 3.2 Release

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PostPosted: Sun Jul 31, 2005 7:36 am 
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whoops! we had lost the laser temporarily.

The laser is back with a new green color and an Original star trek Hand phaser sound :-)


enjoy...


---Panther
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Thu Aug 11, 2005 9:58 pm 
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now for a good laught here is the mario world!!!!


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mario.jpg
mario.jpg [ 50.72 KiB | Viewed 1177 times ]
i have no more ideas of what to put here :(
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PostPosted: Fri Aug 12, 2005 7:19 am 
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Added Weapon:

Napalm Rollers
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Fri Aug 12, 2005 11:39 pm 
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is just me or we dont have absoluty no feed back :O
i have no more ideas of what to put here :(

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PostPosted: Fri Aug 12, 2005 11:45 pm 
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Been wondering what happened the mario stuff I seen a long while back, looks nice, I like the flying koopa!
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Sat Aug 13, 2005 12:51 am 
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me too i know cambo make a bomb and a plant but he never release them thoug,and who dont like those lovely koopas ?:P
i have no more ideas of what to put here :(

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PostPosted: Sat Aug 13, 2005 1:27 am 
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by popular request

the old iceberg code is back as.....

Whitestone Glacier thanks go to my stepdad for the name.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Sat Aug 13, 2005 1:38 am 
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good work on the koopa paratroopas.... I think the koopas, the bats, and the seagulls should drop some kind of dirt weapon....
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Sat Aug 13, 2005 9:12 pm 
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Panther30 wrote:
Added Weapon:

Napalm Rollers


Been using them in my mod for a while now. :lol:
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Sat Aug 13, 2005 10:28 pm 
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I know, but I had to give our pyro bot a decent weapon to use since our volcanoes are buggy now
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Sat Aug 13, 2005 10:54 pm 
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and its same name but different code...
i have no more ideas of what to put here :(

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PostPosted: Sun Aug 14, 2005 3:50 am 
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in list weapons:


airstrike (the name says all)

emp missile(neutralise shields but no hurt tanks)

judge day(idea by seriousSam,5 gian missiles come from sky and destroy all)
i have no more ideas of what to put here :(

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PostPosted: Sun Aug 14, 2005 8:00 am 
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okay here is how I will handle this:

weapons removed

whitestone glacier
shooting star
thunder of god
Toxic Gas
Gas Rollers
Volcano (not working)
Vesuvio (not working)
Volcanic Chain (not working)
Olympus Mons (not working)


Weapons added

Mini Toxic Gas
Mini Gas Rollers


Okay R@p7oR Don't send me more code to copy and paste. Send the the entire working accessories.xml file.


thanks,


---Panther30
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Mon Aug 15, 2005 12:22 am 
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last changes:

*raptors eggs and raptors attack are now more dangerus
*weapon added:EMP Missile
*weapon added:Airstrike
*weapon added :day of judgement


in list:
*inproved thunder of god
*make sand box map
*make starship troppers enviorement

in proccess:
*hovercraft model
i have no more ideas of what to put here :(

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 Post subject:
PostPosted: Fri Aug 19, 2005 4:25 am 
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well, we are at version 3.2 now.

Minor fixes to some annoyances.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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