Bug!

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 Post subject: Bug!
PostPosted: Tue Dec 29, 2009 7:09 am 
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Burned to a crisp

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Joined: Thu Jan 24, 2008 4:44 pm
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Location: Kuala Lumpur, Malaysia
someone messed up the settings in Main.....

example: I was leading kangabunny in the 9th round.....1280 points : 128 points.
then Kanga kills me in 10th round....stats chg to show he won
the game 268 : 251 points.

Happened in 3 games i played consecutively with kanga.
Patience, Perseverance and Belief

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 Post subject: Re: Bug!
PostPosted: Tue Dec 29, 2009 8:20 am 
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Crispy

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Uh, just a guess: In settings there was configuration that you can get scores by earning and saving some money during the rounds which should be "ScorePerMoney=6*". However, by losing money, you lose score (AFAIK).

How much money did you have?

Edit: Someone really did some changes. Scoring per win is now 0 while for killing is 25. The score was 50 for both settings.


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 Post subject: Re: Bug!
PostPosted: Tue Dec 29, 2009 12:11 pm 
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hmmmm, i wasn't paying attention to the amount of money i had left.
Patience, Perseverance and Belief

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 Post subject: Re: Bug!
PostPosted: Wed Dec 30, 2009 6:37 am 
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Joined: Fri Nov 12, 2004 3:54 pm
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Location: Apoc City USA - outnumbered, but still fighting.
One of the issues with score per money is that it awards score directly at the end of round, but I am not sure how often it recalculates the money score during the round.

Score for money awards all money including money from kills and rounds with 6 points per 10K.

I did make changes due to Thrax's suggestion that the scores were getting so high it could discourage people from playing in the middle of the match. I reduced the scoring for rounds, while increasing cash for round win and also the score for cash to give round wins more weight.

This was all because there is a balance issue with the available options for score for kills and score for wins.

it was discussed here:
viewtopic.php?f=2&t=5917&start=34
Chopper:
I really enjoy talking with folks in other countries, drinking stoli/tonic... pulling off shots that seem impossible, drinking..

Fact: CO2 = less than .04% (.00038) of the atmosphere - only a small fraction of that is man made.


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 Post subject: Re: Bug!
PostPosted: Wed Dec 30, 2009 3:46 pm 
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Joined: Wed Aug 15, 2007 11:20 am
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An option to award the game win and start over might
be beneficial for run away games. No matter how you
adjust the scoring, when it becomes mathematically
impossible to win, the fight for the game win is over.
Nothing gives one person so much advantage over another as to remain
always cool and unruffled under all circumstances. - Thomas Jefferson

You can discover more about a person in an hour of play
than in a year of conversation. - Plato


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 Post subject: Re: Bug!
PostPosted: Wed Dec 30, 2009 11:05 pm 
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Looks like a saved myself a win then lol.

But seriously Raden did better than me the whole game.

KB
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 Post subject: Re: Bug!
PostPosted: Thu Dec 31, 2009 6:55 am 
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Kangabunny wrote:
Looks like a saved myself a win then lol.

But seriously Raden did better than me the whole game.

KB


It's not who's winning during, it's who wins at the end.
Chopper wrote:
You mean the one where i'm surrounded by all these little peanuts....they all have hatchets....they're chasing me...and then there's this BIG peanut....and he's all purple and green ...he's trying to grab me....AArrYYYHHHGGGGG... [-o<


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 Post subject: Re: Bug!
PostPosted: Fri Jan 01, 2010 1:31 am 
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Joined: Fri Nov 12, 2004 3:54 pm
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Location: Apoc City USA - outnumbered, but still fighting.
It is important to realize that with score per money so high, spending it all on Round 10 isn't a good idea anymore.
Chopper:
I really enjoy talking with folks in other countries, drinking stoli/tonic... pulling off shots that seem impossible, drinking..

Fact: CO2 = less than .04% (.00038) of the atmosphere - only a small fraction of that is man made.


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