Modelling for Scorched3D with 3D Studio Max

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PostPosted: Mon Jul 28, 2008 5:09 am 
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Singed

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Additional information regarding the changes to the .ASE file format and how to compose models in 3DSMax7 have been added in this post.
Everything anyone needs to answer their 3dsmax .ASE file questions should be found between this post and that post.

best of luck
-The Chicken
CLUCK!

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 Post subject: Re: Modelling for Scorched3D with 3D Studio Max
PostPosted: Wed Nov 02, 2011 4:13 pm 
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Which post is "that post"? If there's a link, I didn't catch it.
Nothing beats a good boot to the head.

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 Post subject: Re: Modelling for Scorched3D with 3D Studio Max
PostPosted: Wed Nov 02, 2011 4:34 pm 
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um... thread dates from march 2004. probably should have mentioned that when i linked to it : /

the manuscript linked to is still preserved behind glass in an environmentally controlled room in israel, but you need to pay to view it. you might be better off with armor's obj > txt technique.


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