heh, thanks freak, about sounds, didn't you say that you made a few during my stay in the twilight zone? for other sound idea's, I am drawing a blank, I need to find my weapons list and stare at it for a bit.
well, I know I have missed you by now [never get Hughes net satellite internet (I must note that the Hughes net comment is to other viewers, freak already know the pain,)] but have fun.
talking to empty space aside, I ask again about explosion rendering programs, does any one know of one, ether that, or how in the name of bob to use lhfire?
hmmmm, a beta you ask? not yet, I need to finish my out standing list of weapons in (pseudo) progress......
then I need to cull everything, and I mean every thing.... there is a lot of junk in the neg folder right now
welcome back, mic master, heh..... hmmm, quick question (yes, I am asking again, if my hair was long enough, I would be pulling it out) , I am trying do figure out (a) how do figure out lhfire, I can't get it to run, and I can't find any help files and (b) an alternative program to render explosions, I know that a (paid for) one was used for scorched, and most people just paint shop explosions, but then again, four hours for a poof, and twenty-five minutes for the code seems unbalanced.
Low all, I was out of dodge for a bit, and forgot to give a flak warning. I have a viewer question. Would you rather see team, or objective based game play? the answer to that will help to define map making.
I thought it was plasma you were asking (considering he answered). 'bout the sounds, no problem, I have done stupid stuff like that before (thanks to paranoia and a 500 gig HDD, backups come naturally to me these days) so don't sweat it.
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