panthermod tank models request

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PostPosted: Mon Jun 11, 2007 1:42 pm 
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PostPosted: Fri Aug 24, 2007 8:48 pm 
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Hi gang. Just thought I would nudge this topic once more. *nudge* InductiveOne must be busy watching his pink panther videos for more references for the inspector.... :-D It's okay InductiveOne, by the time the inspector tank is ready, I should have a nice new Death's Head in Panthermod ready for it to receive.

Hope all is well with all you modders, modelers, and texturers.

---Panther30
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
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PostPosted: Sun Sep 16, 2007 7:00 am 
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Hi gang, just trying to keep the topic alive...

CBX, were you ever able to finish your version of the inspector tank? sorry I don't mean to be a pestt. Ijusat haven't heard from IndcutiveOne in a while and The inspector is the last of the Pink panther based tanks which will be going into panthermod.

thanks,

---Panther30
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Tue Nov 20, 2007 8:02 pm 
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okay, bumping this topic one more time.

Shockwave, all I have are some side views of the inspector. at this website.

http://www.kevinmccorrytv.com/panther.html

he is the one in the brown trenchcoat and hat.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Sun Dec 02, 2007 5:15 am 
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sorry it's been taking so long panther.. been really buisy with other
stuff l8ly..

but i will try to start on it perhaps this weekend when i manage to
get some spare time and away from other things..
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PostPosted: Sat Jan 05, 2008 10:44 pm 
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okay shockwave.

I will wait.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Mon Mar 10, 2008 6:27 pm 
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topic bumped
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


Last edited by Panther30 on Mon Mar 10, 2008 11:35 pm, edited 1 time in total.

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PostPosted: Mon Mar 10, 2008 8:51 pm 
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Milkshape is very easy to learn ...
Panther30 wrote:
hmmm. no word on the inspector model yet?

still in need of it if anyone can help. I also would like to request a low poly model --- A pile of ash with two eyeballs on top of it. For those players still using low tank detail.
... and it comes with a 30 day free trial. There are several very good tutorials available that should have you modeling in no time at all. If you can't learn it, delete it, nothing lost. If you can ... no more begging for help, you're self sufficient.

Best wishes,

Rommel
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always cool and unruffled under all circumstances. - Thomas Jefferson

You can discover more about a person in an hour of play
than in a year of conversation. - Plato


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PostPosted: Mon Mar 10, 2008 11:39 pm 
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nevermind, I take your meaning Rommel. I did try milkshape.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Tue Mar 11, 2008 12:39 am 
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I've tried several and have spent a good chunk of cash on them over the years.
Panther30 wrote:
nevermind, I take your meaning Rommel. I did try milkshape.
I was very frustrated with them all until I found the web tutorials for Milkshape. There are some very good ones available that will take you through the process one step at a time. It was the tutorials from regular people not the ones from Milkshape that got me going. If you can find the one on how to model a fish, it is very good. That's the one I used to make my first model. Although I can use the software, I can't seem to be able to picture the things in my mind.
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always cool and unruffled under all circumstances. - Thomas Jefferson

You can discover more about a person in an hour of play
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PostPosted: Tue Mar 11, 2008 8:45 am 
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here's a rough one then. approval before i go any further?

Image

Image

not much to go on in the way of pictures

may have to finish it tomorrow


Attachments:
inspector.png
inspector.png [ 9.85 KiB | Viewed 1135 times ]
inspector.gif
inspector.gif [ 122.68 KiB | Viewed 1136 times ]
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PostPosted: Tue Mar 11, 2008 10:44 am 
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Nice job Laptops Daddy!
Laptops Daddy wrote:
here's a rough one then. approval before i go any further?

not much to go on in the way of pictures

may have to finish it tomorrow
I'm anxious to see him action.

Rommel
Nothing gives one person so much advantage over another as to remain
always cool and unruffled under all circumstances. - Thomas Jefferson

You can discover more about a person in an hour of play
than in a year of conversation. - Plato


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PostPosted: Tue Mar 11, 2008 5:33 pm 
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Awesome! Looks Great! You've got the go ahead.

---Panther
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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PostPosted: Tue Mar 11, 2008 11:06 pm 
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here you are then. hope it's ok for you.

Image

Image


Attachments:
inspector.zip [50.97 KiB]
Downloaded 52 times
textured.png
textured.png [ 17.27 KiB | Viewed 1121 times ]
inspectorcap.jpg
inspectorcap.jpg [ 33.71 KiB | Viewed 1120 times ]
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PostPosted: Tue Mar 11, 2008 11:13 pm 
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okay thanks alot laptop's daddy!

I'll get him in game within the next 20 minutes or so..
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite

You either grin and bear it, or go home. Deathbal


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