np ellie, i might make a few less serious tanks too.
and panther, check the prarie dog :)
Attachments:
File comment: updated it, its acualy textured better then the screenshot but everything else is the same (forgot to texture front/top faces) prariedogV2.rar [83.48 KiB]
Downloaded 23 times
oh yeah, this is a real simple weapon, but i think the projectile look at least would be cool.
Attachments:
File comment: there are comments on some lines, if you want the textures i used let me know but they aren't realy important panthertail.rar [743 Bytes]
Downloaded 20 times
Joined: Sat Nov 05, 2005 9:29 am Posts: 1969 Location: In a Rental.
jdog wrote:
I think I remember CBX saying something about praire dogs something in side say, its a projectile!
heh. as a tank or projectile, might be cute too.
Panther had a different idea; Sand-Hogs and Diggers as Squeeling
Piggies and Pop-up Gofurs.. Whack-a-Mole!
Joined: Fri Sep 03, 2004 3:00 am Posts: 661 Location: Litter box in Tipp City, Ohio, USA
pretty cool stuff guys,
the panther tail has been added and the diggers have been modified. I'm gonna have to wait til later today to test the panther tail. Seems like it will be cool.
Great Job again Indy!
thanks,
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Joined: Fri Sep 03, 2004 3:00 am Posts: 661 Location: Litter box in Tipp City, Ohio, USA
panther tail is neat looking and it does do quite a bit of damage, even though I decreaszed the hurt amount so it does 500 damage instead of 10,000.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Oh yeah, sorry, I forgot I had an icon for that too. BTW, I just ripped that out of my mod and changed the name. I am not using it either way, so feel free to change whatever or just ditch it. Also, I think it looks a little cooler with the custom textures I have for smoke, but, there is no way to use multiple smoke textures. Originaly it was made as a weapon that would kill with 1 direct hit against shields in the mod I was working on, so I would imagine it is way overpowered. Either way, I will attach the icon thing (its just a pink swoosh looking thing for weapon selection icon).
I think what I meant to just say was change it however you want and dont feel you need to use it just cause I spammed it here :)
Oh yeah, I will try to do a pig model for you tonight (or tomarro). Gotta go check your server and see how the dogs look heh.
Attachments:
File comment: model txt, there is no texture file just painted faces, rename it whatever if you want to use it. beamslap.rar [5 KiB]
Downloaded 20 times
Funny thing, today I was just minding my own business in the grocery store. Got to the counter, case of cheap malt liquer, pack of smokes, 3 cheap microwave pizzas and at the counter I notice, for 1.99$, a dvd of 27 classic pink panther cartoons. Go figure. So anyway, if I add the case of beer and the dvd together I might find a few more things that you didn't even know you wanted yet :) Also, I think you could manage to sneak a funny sound or two in there too.
2 versions of a pig projectile. The one with a tail is funnier to me, but its like 100 more triangles. I dunno, other then the tail they are the same. Tell me what ya think.
Attachments:
File comment: model(s)/texture pigprojectil.rar [14.35 KiB]
Downloaded 24 times
File comment: screenshot, color is diffrent pig_wip_shot.jpg [ 42.22 KiB | Viewed 811 times ]
Joined: Fri Sep 03, 2004 3:00 am Posts: 661 Location: Litter box in Tipp City, Ohio, USA
Inductive,
about the dvd, sure thing, bro. anything you decide you want to throw in there dude. that will be fine by me.
about the model: it's perfect and it is in the mod. ready for your viewing pleasure.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Joined: Fri Sep 03, 2004 3:00 am Posts: 661 Location: Litter box in Tipp City, Ohio, USA
*bump*
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
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