Joined: Fri Sep 03, 2004 3:00 am Posts: 657 Location: Litter box in Tipp City, Ohio, USA
Great work guys!
Inductive, yeah it was a black hat with a red or pink wig on the mad bomber.
one small question inductive: can you try reskinning the sergeant as Mr. Hyde and see if you can pull the look off just by doing that?
I think we can live without the aardvark and the ant since we have these models. I will add them into the mod when you guys are done.
thanks guys,
---Panther
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
It would look cooler if I just made a dr hyde head. I think it was alot bigger, and didn't he have claws or something too? Anyway, yeah I will do that too.
Joined: Fri Sep 03, 2004 3:00 am Posts: 657 Location: Litter box in Tipp City, Ohio, USA
yeah I think he did have claws or at least evil looking hands.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Joined: Fri Sep 03, 2004 3:00 am Posts: 657 Location: Litter box in Tipp City, Ohio, USA
the pink panther and the sergeant have been added to the mod. and they are looking good guys!!!
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Joined: Sat Jun 12, 2004 12:53 am Posts: 2884 Location: _____________________________ Current Scorched3d Rank: 1 _____________________________ *clink*
Note: I didn't get a chance to do anything on The Inspector tonight, and I most likely will not be able to for a week. If you feel like you want to do it, feel free Indy - you're not stepping on my toes or anything.
Cheers, and Merry Christmas.
cbx
To be honest, I don't fully understand that page, but it sounds like it provides the answers you need. - Deathstryker
She doesn't stimulate me mentally or physically... I need at least one of those - Anonymous
Joined: Fri Sep 03, 2004 3:00 am Posts: 657 Location: Litter box in Tipp City, Ohio, USA
thats fine cbx. take your time... we aren't on any time limits here. enjoy the holidays.
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
Eh, I'll try to make a few of the other ones, keep on keeping on cbx. Oh and speaking of stepping on a cbx in general, when can I convince you to hop on scav and get/give some beatings???
I'll try to mess with stuff tonight, I can put off shopping one more night right?
btw, on a fairly offtopic note. Has anyone else noticed that in models assigning hard edges seems to acualy work, or is it my imagination or something? On the duexduex model, the sides and handgrips of the gun have hard edges, I'm pretty sure they are drawn hard like that ingame too. I will look again tonight and do some side by side experiments.
Its not holding anything currently, but I kind of like the plain finger :)
anyway...
Attachments:
File comment: i could make the eye area shaped a little better if ... you realy think anyone can see it anyway :) sidekick2test.jpg [ 99.16 KiB | Viewed 755 times ]
Joined: Fri Sep 03, 2004 3:00 am Posts: 657 Location: Litter box in Tipp City, Ohio, USA
Oh InductiveOne,
ROFLMAO! They both look great!
Seeing both of those models like this has given me a good laugh.
I can't wait to see them in game. You've done a great job!
the true mark of a skilled player is the ability to adapt. If a player cannot adapt, then maybe that player wasn't all that skilled to begin with...
---Ebonite
I feel like the last 2 came out pretty good. Do you think the monsted duex duex (hyde, whatever hehe) should be holding something? It works to have just the finger but if you want it holding something let me know. And the bomb guy, I just want to at least get his hat holding hand looking a little less... bad.
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