ScorchWars Mod (StarWars Conversion)

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PostPosted: Tue Aug 01, 2006 10:11 pm 
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The mod won't work for me :(
Join me in my quest to revive the mods! support the mods, and join more servers!

Death to all who oppose me.


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PostPosted: Tue Aug 01, 2006 10:21 pm 
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Thrax wrote:
Irishbandit wrote:
Thrax wrote:
for a short time last nite(5-6hrs) we had it open for alpha-demo players.


Looks around for missed memo... finds none.


Poor Irish... no memo was posted. but if you're observant, you may
catch it open again now and then.



Did it have a password? I got booted off one of the test servers that had a password last night.

Oh well goes back to get a working windows build.
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PostPosted: Tue Aug 01, 2006 11:14 pm 
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doom wrote:
The mod won't work for me :(


this is why its called alpha testing..

some may experience isues that haven't been worked out yet.
some may experience something as simple as a case sensative
file that needs to be fixed but was overlooked.

please take a screenshot of any parse error messages
so we can fix these types of overlooked things wich depending
on your OS some can deal with it and some are extremely picky.

but the mod seems to work fine for me & thrax so you may want to
make sure you dont have 2 copys of the same mod in seperate
directorys

C:/Documents and Settings/username/.scorched3d/mods/scorhwars

will always be used/loaded by the game first before it loads from

C:/Program Files/Scorched3D/data/globalmods/scorchwars

other then that all I suggest you do is delete all the current scorchwars folders *all of them* and re download a new copy from thrax's public server seeing as he keeps his files current and up to date and free
of old cluttered files.

let us know what exactly is happening ... is it a crash?
is it a parse error?

*shrug* we cant help you until you be more specific
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PostPosted: Tue Aug 01, 2006 11:30 pm 
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Irishbandit wrote:
Thrax wrote:
for a short time last nite(5-6hrs) we had it open for alpha-demo players.


Looks around for missed memo... finds none. :cry: :cry:


Irish thrax has posted a preview server just for you!! :D

just tested it and its working fine but be aware theres not really much to play with yet .. sorry for this but it will all be worked out eventually.
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PostPosted: Wed Aug 02, 2006 1:51 am 
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I can't when I try to run scorched if the scorchwars folder is in there it says something about missing c:/program files/scorched3d/windows/nuke
or something like that
Join me in my quest to revive the mods! support the mods, and join more servers!

Death to all who oppose me.


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PostPosted: Wed Aug 02, 2006 2:31 am 
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It works now.

p.s you need to put in more weapons
Join me in my quest to revive the mods! support the mods, and join more servers!

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PostPosted: Wed Aug 02, 2006 2:56 am 
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.-*-.ShoCkwaVe.-*-. wrote:
Irishbandit wrote:
Thrax wrote:
for a short time last nite(5-6hrs) we had it open for alpha-demo players.


Looks around for missed memo... finds none. :cry: :cry:


Irish thrax has posted a preview server just for you!! :D

just tested it and its working fine but be aware theres not really much to play with yet .. sorry for this but it will all be worked out eventually.


Thank you!!!! thank you!!!! :D :D :D
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PostPosted: Wed Aug 02, 2006 4:38 am 
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doom wrote:
It works now.

p.s you need to put in more weapons


If you read some of the posts, this is an alpha version and still in the works. Stop putting up stupid posts.
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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PostPosted: Wed Aug 02, 2006 10:55 am 
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jdog wrote:
doom wrote:
It works now.

p.s you need to put in more weapons


If you read some of the posts, this is an alpha version and still in the works. Stop putting up stupid posts.


all he care's about is getting them to run so he can edit them...
couldn't be bothered reading..

i've passed it back to the hand-off location.
Members (those who matter) that want to look, can rejoin my server
and grab the update..
Few updates in the weapon code.. and some thing's tidied up.
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 Post subject:
PostPosted: Wed Aug 02, 2006 4:19 pm 
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Thanks again for the preview its looks awesome!! :D :D
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"Always do right. This will gratify some people and astonish the rest."
Mark Twain


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 Post subject:
PostPosted: Wed Aug 02, 2006 8:11 pm 
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you can add other mod code to other mods? COOL!

I'LL START RIGHT NOW j/k :lol:
Join me in my quest to revive the mods! support the mods, and join more servers!

Death to all who oppose me.


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PostPosted: Sat Aug 05, 2006 3:26 pm 
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Couple of case problems:

- in tanks/r2d2/r2d2.txt: Chrome.bmp and Reflect.bmp -> chrome.bmp and reflect.bmp

That's it!


Took a quick look - pretty slick. Nice work. :)

cbx
To be honest, I don't fully understand that page, but it sounds like it provides the answers you need. - Deathstryker

She doesn't stimulate me mentally or physically... I need at least one of those - Anonymous

Who wrote this crap? - G. Camp


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 Post subject:
PostPosted: Sat Aug 05, 2006 4:53 pm 
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cbx550f wrote:
Couple of case problems:
- in tanks/r2d2/r2d2.txt: Chrome.bmp and Reflect.bmp
-> chrome.bmp and reflect.bmp
That's it!
Took a quick look - pretty slick. Nice work. :)
cbx


Great, thanx Cbx. i'll go correct that right away.
i know it only matters for linux users, but i guess they're slightly
important too... {pats-on-head}
:D
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 Post subject:
PostPosted: Wed Aug 09, 2006 1:55 am 
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Moved to where it belongs...

jdog wrote:
Yup, grab and run while getting ready for work one day.
Right now I can't think of what could be added but mainly looking for bugs
and checking out the "feel" of the mod. Over all it looks and sounds good.

I like the random crashes of boids on the deathstar map. It is x-wings
and tie fighters crashing? Theres one weapon that is stragne and cool at
the same time, it moves slow and looks like it has a "echo" of itself as it
moves.

Echo of itself..? He mean's the first version of the Force-Blast.
my gawd.. do you really have an old version!!:D

Yes. the deathstar map has xwing and tie's fighting overhead. The falling
things are Tie's..
i'm not asking you to suggest any toys at the moment. just pop in
sometime, play it.. Tell us what you think can be poked, and what's
perfect..
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 Post subject:
PostPosted: Wed Aug 09, 2006 4:21 am 
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you just told me you had It locked and now your asking people to rate it? :shock:
Join me in my quest to revive the mods! support the mods, and join more servers!

Death to all who oppose me.


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