Post subject: Re: AWE Home- Armored Warfare Evolved
Posted: Mon Jul 02, 2012 10:10 pm
Obliterated
Current Scorched3D Rank: Unranked
Joined: Mon Jun 22, 2009 6:26 pm Posts: 1591
Note to self. Set Velocity change to -1 global, calculated off weapon aimed over in relation to players positions = more accurate air strike and direction based off of initial aimed trajectory.
very nice mod. I few recommendations that i came up with talking with other players,
1) Need more shields. Already there are specialized ones but some are just too weak to be useful at all.
2) Some weapons need more tweaking. Sticky bombs dont stick on bouncy shields, where i think they should. There are no weapons that are resistent to radar deflections, i think there should be.
3) Maybe some new weapons would be a great relief. Say more intelligent airstrikes that seek the target to a small extent. Ofcourse it needs experimentation in that they dont become too powerful.
4) You need to get those nukes from blowing on some maps. Destroys performance on some machines. Maybe fancy fireworks or MOABs could replace them.
Purely gameplay suggestions for now, too lazy for anything else. Will post as i come to shake myself a bit.
Regards.
Great Ideas often recieve violent opposition from mediocre minds-
Albert Einstein
Post subject: Re: AWE Home- Armored Warfare Evolved
Posted: Tue Aug 21, 2012 12:14 pm
Not Signed Up For Stats
Joined: Thu Aug 16, 2012 1:47 pm Posts: 1
Hi Armor!
Great respect for your unbelievable work on this game! I like your MOD especially (as you know). Some time of plasticizing in it, lead me to a decision to give several advices (If you don’t mind).
1.Echo(the weakest bouncy shield) can HOLD NUKES.(Tank doesn't die). That’s very good ( for those who know about ), but not nice for the game entire. Note, others stronger bouncy shields don’t hold any NUKES (logically to suppose, that ALL of them should work identically).
2. Some shields and weapons never used, because they are not cheap, nor powerful. Should be balanced, imho. For example: EMP Field costs the same as Radar, but works noticeably worse. By the way, want you to ask: Why don’t you want balance and fine tune prices and don’t change it for a long time? If you don’t want to freeze them after they will get be nice balanced, may be prices should go up and down in depence of demand. (I would prefer so) And it’s better to make highest and lowest level of price, which allows prices fluctuate between. (It can be until 50% more or less your first fixed prices and RECULCULATED after EVERY GAME or EVERY ROUND …) Cause now we have more than enough not logical prices fluctuations.
3. Can we have prices for 1 unit of any weapon? (Not for 2,3 or 5...) That is rather tactical + strategical shooting game, not a school primer of trade and economics. Isn't it?
Joined: Sun Nov 11, 2012 5:30 pm Posts: 44 Location: Belgium
Hi I am new here,...
I realy enjoy your mod!!!!! is it possible that I help you with developing it (I actualy already did a lot myself (but i did not uploaded it yet...): bugfixes, new weapons renamed shields, new maps, new textures, a new AI: God, it can use radiation nukes (without killing itself), new music (I made some things in midi, but i cannot affort the software to convert it to .wav or .ogg), e.t.c.)
edit: I uploaded the file,...
This is a listing of all the players who have made contributions to the "(sub)mod" (it is still a sugestion) (whether they know it or not). If there is anything that you think I may have used in the "mod" that was originally done by you and your name does not appear in the list below, please post about the content that I forgot to mention in my credits. I don't want to leave anyone out, and I am sorry if I have not listed you. Gavin Camp (scorched 3d) Armorwraith (awe mod) Bobirov (Robert Hand) (apoc maps) Nexus6 (apoc maps) panther30 (raptor mod explosion textures) Dr. Strangelove (new maps, some bugfixes, new weapons, new textures, new water textures, new AI ("God" - bot), ...)
All constructive comments are welcome!!!
How I learned to stop worrying and love the bomb...
edit: I saw this download link does not work I will try it again...
edit2: I noticed that I forgot to include the a new detail texture... (just replace the old ones with the new one: .scorched3d/mods/awe/data/textures/landscapes/denali/detail.jpg, .scorched3d/mods/awe/data/textures/landscapes/castle/detail.jpg, .scorched3d/mods/awe/data/textures/landscapes/plage/detail.jpg, .scorched3d/mods/awe/data/textures/landscapes/default/detail.jpg .scorched3d/mods/awe/data/textures/landscapes/china/detail.jpg .scorched3d/mods/awe/data/textures/landscapes/mountain/pebbledall.jpg)
edit: I composed a R&B song for AWE, I composed it with tuxguitar, and exported it to midi... unfortunately I can't afford software to convert it to .wav or .ogg... if somebody who is reading this has such software, I would realy appreciate it, if that person converts it to .wav or .ogg (I think there is a little bit clipping, if so, please decrease the gain...) huuuuuge thanks!!!!!
Attachments:
File comment: midi song for awe (compressed) R&B song for AWE.zip [10.34 KiB]
Downloaded 12 times
How I learned to stop worrying and love the bomb...
BTW: sorry for my bad English
Last edited by Dr. Strangelove on Sat Dec 08, 2012 2:41 pm, edited 4 times in total.
Joined: Sun Nov 11, 2012 5:30 pm Posts: 44 Location: Belgium
Quote:
Is there anything notable I should pay special attention to?
hmmm... I improved the "carpet bombing" air strike,... I added rockets, laser guided bombs (they look awesome), and cruise missiles, I know a lot about the b-52 stratofortress, so I used that knowledge to give him the maximum number of bombs and rockets that the b-52 can carry... I also know a lot about vehicle armour so I made a new armour system (not all tanks can buy all armour), hmmm... I almost forgot to say that I also made a new fuel system: there are more different types of armour, but not all tanks can use them,... tanks with a less powerfull engine, older tanks, heavier tanks and slower tanks can only buy slow fuel (like gasoline or diesel) and tanks with a more powerfull engine, lighter tanks, newer tanks, faster tanks, can buy all fuel (also faster fuel like kerosene...)
another question: did you composed the music yourself (it sounds like midi)? if so, do you have the midi files on your pc? is it possible to upload them? thanks
How I learned to stop worrying and love the bomb...
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