AWE Home- Armored Warfare Evolved

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Thu May 17, 2012 12:00 pm 
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he
barnEbiss wrote:
Ok cool man :) just let me know if you need any meshes done up! Also any word from Gavin?
pm'ed me yesterday on a diff topic and he said he's on Holiday and will be back soon.
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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Thu May 17, 2012 8:20 pm 
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Here are to more mesh packs for you :)

first is a nicely textured f-117 nighthawk
Attachment:
F-117.zip [162.82 KiB]
Downloaded 31 times


Next up is two low poly cruise missile meshes, these include the AGM86 cruise missile that is air dropped by B-52 and flies towards intended target.

The second cruise missile included is the Tomahawk
Attachment:
Cruisemissiles.zip [232.55 KiB]
Downloaded 32 times


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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Mon Jul 02, 2012 10:10 pm 
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Note to self. Set Velocity change to -1 global, calculated off weapon aimed over in relation to players positions = more accurate air strike and direction based off of initial aimed trajectory.

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Thu Jul 05, 2012 8:55 am 
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The 1999 Eagle, Hayt requested. Still a work in progress. Just showing i havent been neglecting things :)

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Fri Jul 06, 2012 5:47 am 
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ArmorWraith wrote:
The 1999 Eagle, Hayt requested. Still a work in progress. Just showing i havent been neglecting things :)

Armor


That's neat! Can't wait to see the final result!

BTW why is AWE reverted to regular names, weapons, maps etc? Glitch or WIP?

Thanks!
The impossible often has a kind of integrity which the merely improbable lacks.

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Sat Aug 11, 2012 6:33 pm 
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Dont ever want to hear s3d is dying :) we still have players and still growing.

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Tue Aug 14, 2012 6:50 pm 
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hi armour,

very nice mod. I few recommendations that i came up with talking with other players,

1) Need more shields. Already there are specialized ones but some are just too weak to be useful at all.

2) Some weapons need more tweaking. Sticky bombs dont stick on bouncy shields, where i think they should. There are no weapons that are resistent to radar deflections, i think there should be.

3) Maybe some new weapons would be a great relief. Say more intelligent airstrikes that seek the target to a small extent. Ofcourse it needs experimentation in that they dont become too powerful.

4) You need to get those nukes from blowing on some maps. Destroys performance on some machines. Maybe fancy fireworks or MOABs could replace them.

Purely gameplay suggestions for now, too lazy for anything else. Will post as i come to shake myself a bit.

Regards.
Great Ideas often recieve violent opposition from mediocre minds-
Albert Einstein


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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Tue Aug 21, 2012 12:14 pm 
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Hi Armor!

Great respect for your unbelievable work on this game!
I like your MOD especially (as you know). :)
Some time of plasticizing in it, lead me to a decision to give several advices (If you don’t mind). ;)

1.Echo(the weakest bouncy shield) can HOLD NUKES.(Tank doesn't die). That’s very good ( for those who know about :lol: ), but not nice for the game entire. Note, others stronger bouncy shields don’t hold any NUKES (logically to suppose, that ALL of them should work identically).

2. Some shields and weapons never used, because they are not cheap, nor powerful. Should be balanced, imho.
For example: EMP Field costs the same as Radar, but works noticeably worse.
By the way, want you to ask: Why don’t you want balance and fine tune prices and don’t change it for a long time?
If you don’t want to freeze them after they will get be nice balanced, may be prices should go up and down in depence of demand. (I would prefer so) And it’s better to make highest and lowest level of price, which allows prices fluctuate between. (It can be until 50% more or less your first fixed prices and RECULCULATED after EVERY GAME or EVERY ROUND …)
Cause now we have more than enough not logical prices fluctuations.

3. Can we have prices for 1 unit of any weapon? (Not for 2,3 or 5...)
That is rather tactical + strategical shooting game, not a school primer of trade and economics.
Isn't it? :)

That’s all for the moment.
Best regards!
:)


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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Mon Nov 12, 2012 7:18 pm 
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Hi I am new here,...

I realy enjoy your mod!!!!! :D
is it possible that I help you with developing it (I actualy already did a lot myself (but i did not uploaded it yet...): bugfixes, new weapons renamed shields, new maps, new textures, a new AI: God, it can use radiation nukes (without killing itself), new music (I made some things in midi, but i cannot affort the software to convert it to .wav or .ogg), e.t.c.)

edit: I uploaded the file,...

This is a listing of all the players who have made contributions to the "(sub)mod" (it is still a sugestion) (whether they know it or not).
If there is anything that you think I may have used in the "mod" that was originally done by you and your
name does not appear in the list below, please post about the content that I forgot to mention in my credits. I don't want to leave anyone out, and I am sorry if I have not listed you.
Gavin Camp (scorched 3d)
Armorwraith (awe mod)
Bobirov (Robert Hand) (apoc maps)
Nexus6 (apoc maps)
panther30 (raptor mod explosion textures)
Dr. Strangelove (new maps, some bugfixes, new weapons, new textures, new water textures, new AI ("God" - bot), ...)

All constructive comments are welcome!!!
How I learned to stop worrying and love the bomb...

BTW: sorry for my bad English


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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Tue Nov 13, 2012 12:49 am 
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I actually have been working on updates recently, just finished watching Battleship, which motivated me. :)

I'd love to see your work, could you point me to it?

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Tue Nov 13, 2012 7:37 pm 
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OOPS! #-o I forgot to post the download link... thanks for reminding me, ArmorWraith! http://rapidshare.com/files/165177680/strangelove.zip

edit: I saw this download link does not work I will try it again...

edit2: I noticed that I forgot to include the a new detail texture...
(just replace the old ones with the new one:
.scorched3d/mods/awe/data/textures/landscapes/denali/detail.jpg, .scorched3d/mods/awe/data/textures/landscapes/castle/detail.jpg, .scorched3d/mods/awe/data/textures/landscapes/plage/detail.jpg,
.scorched3d/mods/awe/data/textures/landscapes/default/detail.jpg
.scorched3d/mods/awe/data/textures/landscapes/china/detail.jpg
.scorched3d/mods/awe/data/textures/landscapes/mountain/pebbledall.jpg)


Attachments:
File comment: detail texture
detail.jpg
detail.jpg [ 1.7 MiB | Viewed 271 times ]
How I learned to stop worrying and love the bomb...

BTW: sorry for my bad English


Last edited by Dr. Strangelove on Sat Dec 08, 2012 2:41 pm, edited 3 times in total.
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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Tue Nov 13, 2012 8:48 pm 
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I am still unable to download the file, could you perhaps use an alternate upload site? Rapidshare is a good one. :)

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Wed Nov 14, 2012 11:29 am 
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Thanks for your help, I uploaded the file on rapidshare...
http://rapidshare.com/files/165177680/strangelove.zip

edit: I composed a R&B song for AWE, I composed it with tuxguitar, and exported it to midi... unfortunately I can't afford software to convert it to .wav or .ogg... if somebody who is reading this has such software, I would realy appreciate it, if that person converts it to .wav or .ogg (I think there is a little bit clipping, if so, please decrease the gain...) huuuuuge thanks!!!!! :)


Attachments:
File comment: midi song for awe (compressed)
R&B song for AWE.zip [10.34 KiB]
Downloaded 12 times
How I learned to stop worrying and love the bomb...

BTW: sorry for my bad English


Last edited by Dr. Strangelove on Sat Dec 08, 2012 2:41 pm, edited 4 times in total.
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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Wed Nov 14, 2012 5:32 pm 
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I have just donwloaded it and will review it in due time, very excited to see the work you have done.

Is there anything notable I should pay special attention to?

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 Post subject: Re: AWE Home- Armored Warfare Evolved
PostPosted: Wed Nov 14, 2012 7:13 pm 
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Quote:
Is there anything notable I should pay special attention to?

hmmm... I improved the "carpet bombing" air strike,... I added rockets, laser guided bombs (they look awesome), and cruise missiles, I know a lot about the b-52 stratofortress, so I used that knowledge to give him the maximum number of bombs and rockets that the b-52 can carry... I also know a lot about vehicle armour so I made a new armour system (not all tanks can buy all armour), hmmm... I almost forgot to say that I also made a new fuel system: there are more different types of armour, but not all tanks can use them,... tanks with a less powerfull engine, older tanks, heavier tanks and slower tanks can only buy slow fuel (like gasoline or diesel) and tanks with a more powerfull engine, lighter tanks, newer tanks, faster tanks, can buy all fuel (also faster fuel like kerosene...)

another question: did you composed the music yourself (it sounds like midi)? if so, do you have the midi files on your pc? is it possible to upload them? thanks :D
How I learned to stop worrying and love the bomb...

BTW: sorry for my bad English


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