how we got here. what next?

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 1:09 pm 
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When I grow up I want to be an angry black man.

I love how everyone is being super tactful and nice................. :lol:

I may even play if there's someone to blow up.
REMEMBER: 50% of your friends are of below average intelligence.

'Decisions! And a general, a commander in chief who has not got the quality of decision, then he is no good'.........General Bernard Law Montgomery


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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 2:33 pm 
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^ oh great that things back, now ill never win another round due to its excessive fuel usage and constant psychological warfare. Acidbot22. Arrr :mrgreen:

LaptopsDaddy wrote:
they took his inventory

Should be his new catchphrase.

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 5:17 pm 
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tooker der



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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 7:23 pm 
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DireWolf has become roadkill! Hit by a semi truck chasing a Peanut!!! :twisted:
His last words before he died were...... Make sure to post the Facebook link.
After that he croaked, So I skinned him and made this cool ass Hat and coat out of his pelt!
=D>
https://www.facebook.com/Scorched3d
Attachment:
wolf hat.jpg
wolf hat.jpg [ 8.04 KiB | Viewed 465 times ]

Attachment:
imagescoat.jpg
imagescoat.jpg [ 12.12 KiB | Viewed 465 times ]

R.I.P. DireWolf, thanx for the hat!
THEY TOOK MY INVENTORY!

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 7:28 pm 
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Liked DireWolf better, seems fiercer. :/

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 7:35 pm 
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ArmorWraith wrote:
Liked DireWolf better, seems fiercer. :/

Armor


My first name here was SoupNazi but some people tripped out!
I was a Chef and made soup to die for, also played C.O.D. as axis so the name was fitting.

I just decided to make a new start without stats and such.
THEY TOOK MY INVENTORY!

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 7:43 pm 
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This thread has begun to branch off again, I probably should clean it up?

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 Post subject: Re: how we got here. what next?
PostPosted: Mon Apr 23, 2012 11:26 pm 
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oh BOY! We got direwolf and acid and panther and irish.........
comon boys...........lets load Main UP! \:D/

BTW, I found what all the social stuff is all about....
Image
Three old guys are out walking. First one says, 'Windy, isn't it?'
Second one says, 'No, it's Thursday!'
Third one says, 'So am I. Let's go get a beer.'
Image


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 Post subject: Re: how we got here. what next?
PostPosted: Tue Apr 24, 2012 2:58 am 
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Chopper wrote:
oh BOY! We got direwolf and acid and panther and irish.........
comon boys...........lets load Main UP! \:D/

BTW, I found what all the social stuff is all about....
Image


Tell me you did'nt get that off Pinterest!!! :shock:
THEY TOOK MY INVENTORY!

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 Post subject: Re: how we got here. what next?
PostPosted: Tue Apr 24, 2012 12:52 pm 
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nah, got it long before those guys showed up, had it sitting in my laptop for quite a while. Thought it was fitting.

The worlds gone too nutz over all that stuff.
Three old guys are out walking. First one says, 'Windy, isn't it?'
Second one says, 'No, it's Thursday!'
Third one says, 'So am I. Let's go get a beer.'
Image


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 Post subject: Re: how we got here. what next?
PostPosted: Tue Apr 24, 2012 1:04 pm 
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[quote="Chopper"
The worlds gone too nutz over all that stuff.[/quote]

No such thing as 'too nutz' ;)
Chopper wrote:
You mean the one where i'm surrounded by all these little peanuts....they all have hatchets....they're chasing me...and then there's this BIG peanut....and he's all purple and green ...he's trying to grab me....AArrYYYHHHGGGGG... [-o<


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 Post subject: Re: how we got here. what next?
PostPosted: Wed Apr 25, 2012 2:38 am 
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Location: Apoc City USA - outnumbered, but still fighting.
Dire, I live the way you are actively pursuing the facebook and twitter stuff. I actually think a fresh page is a better idea, I am totally willing to shut down the first one and work with yours. I can either delete, or close it to admins only for now.

Daily tweeting is probably overkill, unless there is truly something to tweet about, so for now, making an effort to tweet twice a week would be good, but honestly this is just a guess, people get paid a lot of money these days to be experts in social networking. I am rather clueless!

The "Just Play" idea. Well, this is certainly a tried and true way to go. In fact, it is what we all want, so this is probably the best idea. However, I disagree that this is all we need.

I am out of time, once again. I wish I could be here for more discussion and back you up Dire!

Give Dire a break guys, here's a guy who's a scorcher's scorcher!

Quote:
1) Skill Calculation needs to be fixed or redone entirely.
2) We need to create a more dynamic economy, the current does not suffice.
3) We need to tweak the way current AI affect the aforementioned.


I could not agree more! The skill calc is crazy bad! :P
Chopper:
I really enjoy talking with folks in other countries, drinking stoli/tonic... pulling off shots that seem impossible, drinking..

Fact: CO2 = less than .04% (.00038) of the atmosphere - only a small fraction of that is man made.


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 Post subject: Re: how we got here. what next?
PostPosted: Wed Apr 25, 2012 2:52 am 
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Dire you need to post screen shots every so often. With events. Like This is a tank about to get rollerd (show rollers) this is a destroyer that fires at players. Simple stuff like that will grab attention if it seems like there is constant action and events.

Dont do them all at once though, mix it up so it will appear fresh and exciting.

Just a thought. We need fanart and a music remix :P

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 Post subject: Re: how we got here. what next?
PostPosted: Wed Apr 25, 2012 3:04 am 
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ArmorWraith wrote:
Dire you need to post screen shots every so often. With events. Like This is a tank about to get rollerd (show rollers) this is a destroyer that fires at players. Simple stuff like that will grab attention if it seems like there is constant action and events.

Dont do them all at once though, mix it up so it will appear fresh and exciting.

Just a thought. We need fanart and a music remix :P
I could use a copy of the new S3D logo on the front page of the S3D site to make a better logo for the FB page! if you know where to get a copy.

Armor


I have some ideas, like I saw an interview with Gavin about the game, thought about adding that, also if the admins or Gavin have an update or news that should be posted please let me know in a PM and I will get to it.
Did the S3D app for the Iphone ever get done? if so I wanted to add a link to it also.


If anyone has any ideas to help this along please share, I would welcome your ideas
THEY TOOK MY INVENTORY!

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 Post subject: Re: how we got here. what next?
PostPosted: Wed Apr 25, 2012 5:20 am 
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Im sure lappy has several logo formats available. He designed it.

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