Cave maps on (none) mod

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Should Cave maps be included on the servers
Poll runs till Wed Jul 31, 2013 12:16 pm
Yes, Cave maps on both servers 25%  25%  [ 1 ]
Yes, but only on main (they're too hard for beginners) 0%  0%  [ 0 ]
No, please remove them from both servers. 75%  75%  [ 3 ]
I don't know/care. 0%  0%  [ 0 ]
Total votes : 4
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 Post subject: Cave maps on (none) mod
PostPosted: Wed Jun 05, 2013 12:16 pm 
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Obliterated

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Joined: Sun Oct 21, 2007 5:44 am
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Location: Bournemouth, South England
Hey all,

I'm often seeing people moan about the cave maps, so thought I'd find out whether people actually like them.

I don't believe it's possible to set the server to always have Blue/Yellow walls for specific maps, which is annoying as the cave's are fun with walls, but without, they're annoying.

Please vote and leave any relevant comments and we'll see about disabling them/leaving them be.

There's a 56 day time period on the poll, so it will end on 31st July.
Chopper wrote:
You mean the one where i'm surrounded by all these little peanuts....they all have hatchets....they're chasing me...and then there's this BIG peanut....and he's all purple and green ...he's trying to grab me....AArrYYYHHHGGGGG... [-o<


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 Post subject: Re: Cave maps on (none) mod
PostPosted: Wed Jun 05, 2013 12:54 pm 
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Crispy

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I still don't like them... there's always some player which gets worst/best location and gets first/last killed/survived due to top pillars (the icy one is okay, it would be better if it wasn't in a cave atmosphere).


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 Post subject: Re: Cave maps on (none) mod
PostPosted: Wed Jun 05, 2013 1:14 pm 
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Charred

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Joined: Sun Apr 13, 2008 12:31 pm
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Nut, we can't just remove every aspect of this game you suck at :lol:
They have been here from the beginning, leave them be.
“Fighting for peace is like screwing for virginity”
George Carlin


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 Post subject: Re: Cave maps on (none) mod
PostPosted: Wed Jun 05, 2013 1:32 pm 
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Hyde911 wrote:
Nut, we can't just remove every aspect of this game you suck at :lol:
They have been here from the beginning, leave them be.


LMAO. Bastage! (ofcourse 'we' can't, that would be silly, can I remove what I suck at?)

They were added to a couple of versions back :p
Chopper wrote:
You mean the one where i'm surrounded by all these little peanuts....they all have hatchets....they're chasing me...and then there's this BIG peanut....and he's all purple and green ...he's trying to grab me....AArrYYYHHHGGGGG... [-o<


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 Post subject: Re: Cave maps on (none) mod
PostPosted: Thu Jun 06, 2013 1:35 am 
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Joined: Mon Jun 22, 2009 6:26 pm
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It is possible to change walls per map selection.

Cheers,

Armor
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