Forum rules


Before adding a bug or feature request please check it is not already in the bug tracker or answered in the FAQ.



Water Graphics problem Pic

Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: Water Graphics problem Pic
PostPosted: Thu Oct 18, 2007 3:21 am 
User avatar
Crispy

Current Scorched3D Rank: Unranked




Joined: Tue Mar 13, 2007 7:39 am
Posts: 55
Location: Birmingham, Midlands, UK
When i turn the "no gl extensions" on on the settings screen my water looks crap like the pic below however with it off, water looks great but game is too slow to play. Could this be a graphics card problem. Its an ATI radeon Express 200 series running on a 3.6ghz Pentium 4 PC??

Image
Son, if you really want summit in this life, you have to work for it. Now quiet! They're about to announce the lottery numbers. - Homer

Thraxs Forum http://advguild.myftp.org:8080/forum/


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 18, 2007 4:03 pm 
User avatar
Desintigrated

Current Scorched3D Rank: Unranked


Joined: Thu Jan 08, 2004 1:32 am
Posts: 2923
Location: Ohio, US
If you're talking about that tiling problem, that happens with me too. It's not a vid card problem cause I get it on my FX 5500 too.
Image
Scorched 3D: Mountaintop Removal at its finest!
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 18, 2007 4:27 pm 
User avatar
Obliterated

Current Scorched3D Rank: 118





Joined: Sat Nov 05, 2005 9:29 am
Posts: 1968
Location: In a Rental.
Deathstryker wrote:
If you're talking about that tiling problem, that happens with me too. It's not a vid card problem cause I get it on my FX 5500 too.


---
From the Dev-threads about a week-ago..
gcamp wrote:
Thrax wrote:
And I noticed that the gl extentions are very important for the
water. With it turned off, the water looks rather like an ugly quilt... :P

True, true. But then what do you expect when you tell it not to use the
graphics library :). Just turning shaders off may be a nicer compromise.
It will be "interesting" to see how many people can run with the water on
fully, I am thinking there is a chance we will need to do a patch to make
the water nice for non-shader people.

---
Scorched3D Mod-Servers
Forum
Stats
Mods-Page


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 18, 2007 7:09 pm 
User avatar
Site Admin
Not Signed Up For Stats

Joined: Mon Aug 04, 2003 4:09 pm
Posts: 4771
Location: Scotland
NB: If you want it to run faster just turn off shaders, not all GL extensions.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 18, 2007 7:11 pm 
User avatar
Crispy

Current Scorched3D Rank: Unranked




Joined: Tue Mar 13, 2007 7:39 am
Posts: 55
Location: Birmingham, Midlands, UK
Yes im talking about the tiling. Everything else is turned off and maxxed out and its fine its just that little thing. Looks brill without gl extensions on yes but like Thrax said like an ugly quilt with it on.

So if its not the graphics card then i guess im left in gloom. :) Oh well, as far as the new version goes, it runs sweet, just i think this is the only minor issue left. [/quote]
Son, if you really want summit in this life, you have to work for it. Now quiet! They're about to announce the lottery numbers. - Homer

Thraxs Forum http://advguild.myftp.org:8080/forum/


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 18, 2007 7:18 pm 
User avatar
Crispy

Current Scorched3D Rank: Unranked




Joined: Tue Mar 13, 2007 7:39 am
Posts: 55
Location: Birmingham, Midlands, UK
Thank you Gavin. Water looks much better now with shaders off and game seems to run fine. Just turned the shaders off and all looks good. Try it DS.
Son, if you really want summit in this life, you have to work for it. Now quiet! They're about to announce the lottery numbers. - Homer

Thraxs Forum http://advguild.myftp.org:8080/forum/


Top
 Profile  
 
 Post subject: Version 41 Graphics Problems ???
PostPosted: Fri Oct 19, 2007 12:55 pm 
User avatar
Obliterated

Current Scorched3D Rank: Unranked




Joined: Wed Aug 15, 2007 11:20 am
Posts: 1786
Location: Temporarily assigned to northern Afrika
For what this is worth: I'm using a (2005 model) Toshiba Qosmio G25 with an NVIDIA GeForce Go 6600, Windows XP/SP2 with a cable connection - I'm able to run in MAX graphics mode at 1440 X 900 Full Screen on the main server and at ApocHQ FFA. Generally FPS is hovering around 30 between shots and about 19 during the action. No problems at all. Looks great, plays great although 40.1 d seemed to do round changes much faster and my CPU useage is still close to 100% when the game is in the foreground. This drops considerably when running the game in the background. Kudos to all involved.

Now that I've switched, I hope to have Apoc Champions running with 41 soon.

I must go repair my server now. :wink: Krieg ohne Hass

Sincerely,

Generalfeldmarschall Erwin J. E. Rommel
Nothing gives one person so much advantage over another as to remain
always cool and unruffled under all circumstances. - Thomas Jefferson

You can discover more about a person in an hour of play
than in a year of conversation. - Plato


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group