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<fueltype> tag

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 Post subject: <fueltype> tag
PostPosted: Sat Jan 13, 2007 11:50 am 
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Joined: Sat Dec 18, 2004 7:20 pm
Posts: 2015
Location: USA
An optional tag for <WeaponMoveTank> to make it only use the fuel type it is set for when <usefuel> is true.

Code:
<accessoryaction>
  <aimedweapon>
  <steptime>0.06</steptime>
  <usefuel>true</usefuel>
  <fueltype>Rocket Fuel</fueltype>
  <maximumrange>35</maximumrange>
</aimedweapon>
Beware the VOID

When in doubt on why your mod broke...
it's all Bobirov's fault.


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