Scorched3D version 41.1 available for OSX (PPC)

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 Post subject: Scorched3D version 41.1 available for OSX (PPC)
PostPosted: Fri Nov 16, 2007 7:44 pm 
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I have made a test release of Scorched3D version 41.1 for OSX (ppc).
This is a test release as my mac is so old that I cannot verify that the water is correctly rendered (which it may not be), all other features should work.

Once this release is verified I will add it to the proper download page.

Download Here:
http://prdownloads.sourceforge.net/scorched3d/Scorched3D-41.1.dmg?download


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PostPosted: Fri Nov 16, 2007 7:48 pm 
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I have modified the Scorched3D build system (configure scripts) to allow building an OSX binary without patches or any other changes. The build system now uses OSX frameworks for most required libraries (except for wx-widgets).

Hopefuly these changes will make it easier to keep the mac version more current than previously possible.

The build changes will be commited once the binary has been verified.


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PostPosted: Sat Nov 17, 2007 11:15 am 
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Water seems correctly rendered with my mac at least (though a bit slow since i have to run it emulated (OSX 10.5.1 Intel))


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PostPosted: Sat Nov 17, 2007 8:07 pm 
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Tried on my G4 running OSX 10.4.10 - works fine except for the music, which is just white noise on my system. Not a big issue for me - I prefer my music anyway.

Great job


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PostPosted: Sun Nov 18, 2007 8:33 pm 
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Src download page has been updated with mac OS compatible version:
http://www.scorched3d.co.uk/downloadssrc.php

Compile instructions:
http://www.scorched3d.co.uk/wiki/index. ... ing_in_Mac


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PostPosted: Mon Nov 19, 2007 11:45 am 
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Build instructions seems not to work on Leopard.... I get errors with the config-script on the OpenAL part...

Code:
checking for OpenAL compilation... *** Failed to compile using the OpenAL library.
*** CFLAGS = -D_THREAD_SAFE
configure: error: *** Check the OpenAL library is correctly installed.


Haven't got time to look into it further now, but i might do so when I get some more time... (whenever that's gonna happen...)


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PostPosted: Mon Nov 19, 2007 2:13 pm 
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Have a look in/or post the config.log the answer will be in there.


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PostPosted: Mon Nov 19, 2007 10:31 pm 
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Basically its looking for alut.h which is not present in the standard OpenAL framework in Leopard. (OpenAL.framework contains al.h, alc.h and MacOSX_OALExtensions.h)
Now... what did Apple do to AL in 10.5.... I cannot compile AL from source, nor can I use the header files from the old package.


Code:
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.

It was created by configure, which was
generated by GNU Autoconf 2.61.  Invocation command line was

  $ ./configure

## --------- ##
## Platform. ##
## --------- ##

hostname = henrik-fegrans-macbook-pro.local
uname -m = i386
uname -r = 9.1.0
uname -s = Darwin
uname -v = Darwin Kernel Version 9.1.0: Wed Oct 31 17:46:22 PDT 2007; root:xnu-1228.0.2~1/RELEASE_I386

/usr/bin/uname -p = i386
/bin/uname -X     = unknown

/bin/arch              = unknown
/usr/bin/arch -k       = unknown
/usr/convex/getsysinfo = unknown
/usr/bin/hostinfo      = Mach kernel version:
    Darwin Kernel Version 9.1.0: Wed Oct 31 17:46:22 PDT 2007; root:xnu-1228.0.2~1/RELEASE_I386
Kernel configured for up to 2 processors.
2 processors are physically available.
2 processors are logically available.
Processor type: i486 (Intel 80486)
Processors active: 0 1
Primary memory available: 2.00 gigabytes
Default processor set: 72 tasks, 291 threads, 2 processors
Load average: 1.38, Mach factor: 0.85
/bin/machine           = unknown
/usr/bin/oslevel       = unknown
/bin/universe          = unknown

PATH: /sw/bin
PATH: /sw/sbin
PATH: /usr/bin
PATH: /bin
PATH: /usr/sbin
PATH: /sbin
PATH: /usr/local/bin
PATH: /usr/X11/bin
PATH: /usr/X11R6/bin
PATH: /usr/local/lib
PATH: /Users/Henrik/Desktop/scorched/osx/configs
PATH: /usr/local/lib
PATH: /Users/Henrik/Desktop/scorched/osx/config


## ----------- ##
## Core tests. ##
## ----------- ##

configure:1851: checking build system type
configure:1869: result: i386-apple-darwin9.1.0
configure:1891: checking host system type
configure:1906: result: i386-apple-darwin9.1.0
configure:1928: checking target system type
configure:1943: result: i386-apple-darwin9.1.0
configure:1987: checking for a BSD-compatible install
configure:2043: result: /usr/bin/install -c
configure:2054: checking whether build environment is sane
configure:2097: result: yes
configure:2125: checking for a thread-safe mkdir -p
configure:2164: result: ./install-sh -c -d
configure:2177: checking for gawk
configure:2207: result: no
configure:2177: checking for mawk
configure:2207: result: no
configure:2177: checking for nawk
configure:2207: result: no
configure:2177: checking for awk
configure:2193: found /usr/bin/awk
configure:2204: result: awk
configure:2215: checking whether make sets $(MAKE)
configure:2236: result: yes
configure:2425: checking whether make sets $(MAKE)
configure:2446: result: yes
configure:2503: checking for gcc
configure:2519: found /usr/bin/gcc
configure:2530: result: gcc
configure:2768: checking for C compiler version
configure:2775: gcc --version >&5
i686-apple-darwin9-gcc-4.0.1 (GCC) 4.0.1 (Apple Inc. build 5465)
Copyright (C) 2005 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

configure:2778: $? = 0
configure:2785: gcc -v >&5
Using built-in specs.
Target: i686-apple-darwin9
Configured with: /var/tmp/gcc/gcc-5465~16/src/configure --disable-checking -enable-werror --prefix=/usr --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-transform-name=/^[cg][^.-]*$/s/$/-4.0/ --with-gxx-include-dir=/include/c++/4.0.0 --with-slibdir=/usr/lib --build=i686-apple-darwin9 --with-arch=apple --with-tune=generic --host=i686-apple-darwin9 --target=i686-apple-darwin9
Thread model: posix
gcc version 4.0.1 (Apple Inc. build 5465)
configure:2788: $? = 0
configure:2795: gcc -V >&5
gcc-4.0: argument to `-V' is missing
configure:2798: $? = 1
configure:2821: checking for C compiler default output file name
configure:2848: gcc    conftest.c  >&5
configure:2851: $? = 0
configure:2889: result: a.out
configure:2906: checking whether the C compiler works
configure:2916: ./a.out
configure:2919: $? = 0
configure:2936: result: yes
configure:2943: checking whether we are cross compiling
configure:2945: result: no
configure:2948: checking for suffix of executables
configure:2955: gcc -o conftest    conftest.c  >&5
configure:2958: $? = 0
configure:2982: result:
configure:2988: checking for suffix of object files
configure:3014: gcc -c   conftest.c >&5
configure:3017: $? = 0
configure:3040: result: o
configure:3044: checking whether we are using the GNU C compiler
configure:3073: gcc -c   conftest.c >&5
configure:3079: $? = 0
configure:3096: result: yes
configure:3101: checking whether gcc accepts -g
configure:3131: gcc -c -g  conftest.c >&5
configure:3137: $? = 0
configure:3236: result: yes
configure:3253: checking for gcc option to accept ISO C89
configure:3327: gcc  -c -g -O2  conftest.c >&5
configure:3333: $? = 0
configure:3356: result: none needed
configure:3385: checking for style of include used by make
configure:3413: result: GNU
configure:3438: checking dependency style of gcc
configure:3529: result: gcc3
configure:3602: checking for g++
configure:3618: found /usr/bin/g++
configure:3629: result: g++
configure:3660: checking for C++ compiler version
configure:3667: g++ --version >&5
i686-apple-darwin9-g++-4.0.1 (GCC) 4.0.1 (Apple Inc. build 5465)
Copyright (C) 2005 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

configure:3670: $? = 0
configure:3677: g++ -v >&5
Using built-in specs.
Target: i686-apple-darwin9
Configured with: /var/tmp/gcc/gcc-5465~16/src/configure --disable-checking -enable-werror --prefix=/usr --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-transform-name=/^[cg][^.-]*$/s/$/-4.0/ --with-gxx-include-dir=/include/c++/4.0.0 --with-slibdir=/usr/lib --build=i686-apple-darwin9 --with-arch=apple --with-tune=generic --host=i686-apple-darwin9 --target=i686-apple-darwin9
Thread model: posix
gcc version 4.0.1 (Apple Inc. build 5465)
configure:3680: $? = 0
configure:3687: g++ -V >&5
g++-4.0: argument to `-V' is missing
configure:3690: $? = 1
configure:3693: checking whether we are using the GNU C++ compiler
configure:3722: g++ -c   conftest.cpp >&5
configure:3728: $? = 0
configure:3745: result: yes
configure:3750: checking whether g++ accepts -g
configure:3780: g++ -c -g  conftest.cpp >&5
configure:3786: $? = 0
configure:3885: result: yes
configure:3910: checking dependency style of g++
configure:4001: result: gcc3
configure:4029: checking for a BSD-compatible install
configure:4085: result: /usr/bin/install -c
configure:4139: checking for ranlib
configure:4155: found /usr/bin/ranlib
configure:4166: result: ranlib
configure:4205: checking for beer in -lfridge
configure:4240: gcc -o conftest -g -O2 -I/usr/X11R6/include -I/usr/X11R6 -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__ -L/usr/X11R6/lib -L/usr/X11R6 -lmx conftest.c -lfridge   >&5
ld: library not found for -lfridge
collect2: ld returned 1 exit status
configure:4246: $? = 1
configure: failed program was:
| /* confdefs.h.  */
| #define PACKAGE_NAME ""
| #define PACKAGE_TARNAME ""
| #define PACKAGE_VERSION ""
| #define PACKAGE_STRING ""
| #define PACKAGE_BUGREPORT ""
| #define PACKAGE "scorched3d"
| #define VERSION "41"
| /* end confdefs.h.  */
|
| /* Override any GCC internal prototype to avoid an error.
|    Use char because int might match the return type of a GCC
|    builtin and then its argument prototype would still apply.  */
| #ifdef __cplusplus
| extern "C"
| #endif
| char beer ();
| int
| main ()
| {
| return beer ();
|   ;
|   return 0;
| }
configure:4264: result: no
configure:4293: checking for OpenGL support
configure:4322: gcc -c -g -O2 -I/usr/X11R6/include -I/usr/X11R6 -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__ conftest.c >&5
configure:4328: $? = 0
configure:4348: result: yes
configure:4382: checking for OpenAL support
configure:4386: checking for openal-config
configure:4404: found /Users/Henrik/Desktop/scorched/osx/config/openal-config
configure:4417: result: /Users/Henrik/Desktop/scorched/osx/config/openal-config
configure:4443: result: yes
configure:4447: checking for Freealut support
configure:4451: checking for freealut-config
configure:4469: found /Users/Henrik/Desktop/scorched/osx/config/freealut-config
configure:4482: result: /Users/Henrik/Desktop/scorched/osx/config/freealut-config
configure:4501: result: yes
configure:4505: checking for OpenAL compilation
configure:4547: gcc -c -g -O2 -D_THREAD_SAFE  -I/usr/X11R6/include -I/usr/X11R6 -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__ conftest.c >&5
conftest.c:13:27: error: OpenAL/alut.h: No such file or directory
configure:4553: $? = 1
configure: failed program was:
| /* confdefs.h.  */
| #define PACKAGE_NAME ""
| #define PACKAGE_TARNAME ""
| #define PACKAGE_VERSION ""
| #define PACKAGE_STRING ""
| #define PACKAGE_BUGREPORT ""
| #define PACKAGE "scorched3d"
| #define VERSION "41"
| /* end confdefs.h.  */
|
| #ifdef __APPLE__
|       #include <OpenAL>
|       #include <OpenAL>
|       #include <OpenAL>
| #else
|       #include <AL>
|       #include <AL>
|       #include <AL>
| #endif
|
|
| int
| main ()
| {
|
|
|   ;
|   return 0;
| }
configure:4568: error: *** Check the OpenAL library is correctly installed.

## ---------------- ##
## Cache variables. ##
## ---------------- ##

ac_cv_build=i386-apple-darwin9.1.0
ac_cv_c_compiler_gnu=yes
ac_cv_cxx_compiler_gnu=yes
ac_cv_env_CCC_set=
ac_cv_env_CCC_value=
ac_cv_env_CC_set=
ac_cv_env_CC_value=
ac_cv_env_CFLAGS_set=
ac_cv_env_CFLAGS_value=
ac_cv_env_CPPFLAGS_set=
ac_cv_env_CPPFLAGS_value=
ac_cv_env_CPP_set=
ac_cv_env_CPP_value=
ac_cv_env_CXXFLAGS_set=
ac_cv_env_CXXFLAGS_value=
ac_cv_env_CXX_set=
ac_cv_env_CXX_value=
ac_cv_env_LDFLAGS_set=
ac_cv_env_LDFLAGS_value=
ac_cv_env_LIBS_set=
ac_cv_env_LIBS_value=
ac_cv_env_build_alias_set=
ac_cv_env_build_alias_value=
ac_cv_env_host_alias_set=
ac_cv_env_host_alias_value=
ac_cv_env_target_alias_set=
ac_cv_env_target_alias_value=
ac_cv_host=i386-apple-darwin9.1.0
ac_cv_lib_fridge_beer=no
ac_cv_objext=o
ac_cv_path_FREEALUT_CONFIG=/Users/Henrik/Desktop/scorched/osx/config/freealut-config
ac_cv_path_OPENAL_CONFIG=/Users/Henrik/Desktop/scorched/osx/config/openal-config
ac_cv_path_install='/usr/bin/install -c'
ac_cv_prog_AWK=awk
ac_cv_prog_ac_ct_CC=gcc
ac_cv_prog_ac_ct_CXX=g++
ac_cv_prog_ac_ct_RANLIB=ranlib
ac_cv_prog_cc_c89=
ac_cv_prog_cc_g=yes
ac_cv_prog_cxx_g=yes
ac_cv_prog_make_make_set=yes
ac_cv_target=i386-apple-darwin9.1.0
am_cv_CC_dependencies_compiler_type=gcc3
am_cv_CXX_dependencies_compiler_type=gcc3

## ----------------- ##
## Output variables. ##
## ----------------- ##

ACLOCAL='${SHELL} /Users/Henrik/Desktop/scorched/missing --run aclocal-1.10'
AL_CFLAGS='-D_THREAD_SAFE '
AL_LIBS='-framework Cocoa -framework OpenGL -framework OpenAL '
AMDEPBACKSLASH='\'
AMDEP_FALSE='#'
AMDEP_TRUE=''
AMTAR='${SHELL} /Users/Henrik/Desktop/scorched/missing --run tar'
AUTOCONF='${SHELL} /Users/Henrik/Desktop/scorched/missing --run autoconf'
AUTOHEADER='${SHELL} /Users/Henrik/Desktop/scorched/missing --run autoheader'
AUTOMAKE='${SHELL} /Users/Henrik/Desktop/scorched/missing --run automake-1.10'
AWK='awk'
CC='gcc'
CCDEPMODE='depmode=gcc3'
CFLAGS='-g -O2 -D_THREAD_SAFE '
CPP=''
CPPFLAGS='-I/usr/X11R6/include -I/usr/X11R6 -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__'
CXX='g++'
CXXDEPMODE='depmode=gcc3'
CXXFLAGS='-g -O2'
CYGPATH_W='echo'
DEFS=''
DEPDIR='.deps'
ECHO_C='ECHO_N=''
ECHO_T=''
EGREP=''
EXEEXT=''
FFTW_CFLAGS=''
FFTW_LIBS=''
FREEALUT_CONFIG='/Users/Henrik/Desktop/scorched/osx/config/freealut-config'
FT2_CFLAGS=''
FT2_CONFIG=''
FT2_LIBS=''
GL_LIBS='-framework OpenGL'
GREP=''
INSTALL_DATA='${INSTALL} -m 644'
INSTALL_PROGRAM='${INSTALL}'
INSTALL_SCRIPT='${INSTALL}'
INSTALL_STRIP_PROGRAM='$(install_sh) -c -s'
LDFLAGS='-L/usr/X11R6/lib -L/usr/X11R6 -lmx'
LIBOBJS=''
LIBS='-framework Cocoa -framework OpenGL -framework OpenAL  '
LTLIBOBJS=''
MAKEINFO='${SHELL} /Users/Henrik/Desktop/scorched/missing --run makeinfo'
MYSQL_CFLAGS=''
MYSQL_LIBS=''
OBJEXT='o'
OGG_CFLAGS=''
OGG_LIBS=''
OPENAL_CONFIG='/Users/Henrik/Desktop/scorched/osx/config/openal-config'
PACKAGE='scorched3d'
PACKAGE_BUGREPORT=''
PACKAGE_NAME=''
PACKAGE_STRING=''
PACKAGE_TARNAME=''
PACKAGE_VERSION=''
PATH_SEPARATOR=':'
PGSQL_LIBS=''
RANLIB='ranlib'
S3D_SUBDIRS=''
SDL_CFLAGS=''
SDL_CONFIG=''
SDL_LIBS=''
SET_MAKE=''
SHELL='/bin/sh'
STRIP=''
VERSION='41'
VORBISENC_LIBS=''
VORBISFILE_LIBS=''
VORBIS_CFLAGS=''
VORBIS_LIBS=''
WX_CFLAGS=''
WX_CFLAGS_ONLY=''
WX_CONFIG_PATH=''
WX_CPPFLAGS=''
WX_CXXFLAGS=''
WX_CXXFLAGS_ONLY=''
WX_LIBS=''
WX_LIBS_STATIC=''
WX_VERSION=''
ac_ct_CC='gcc'
ac_ct_CXX='g++'
am__fastdepCC_FALSE='#'
am__fastdepCC_TRUE=''
am__fastdepCXX_FALSE='#'
am__fastdepCXX_TRUE=''
am__include='include'
am__isrc=''
am__leading_dot='.'
am__quote=''
am__tar='${AMTAR} chof - "$$tardir"'
am__untar='${AMTAR} xf -'
bindir='${exec_prefix}/bin'
build='i386-apple-darwin9.1.0'
build_alias=''
build_cpu='i386'
build_os='darwin9.1.0'
build_vendor='apple'
datadir='${datarootdir}'
datarootdir='${prefix}/share'
docdir='${datarootdir}/doc/${PACKAGE}'
dvidir='${docdir}'
exec_prefix='NONE'
host='i386-apple-darwin9.1.0'
host_alias=''
host_cpu='i386'
host_os='darwin9.1.0'
host_vendor='apple'
htmldir='${docdir}'
includedir='${prefix}/include'
infodir='${datarootdir}/info'
install_sh='$(SHELL) /Users/Henrik/Desktop/scorched/install-sh'
libdir='${exec_prefix}/lib'
libexecdir='${exec_prefix}/libexec'
localedir='${datarootdir}/locale'
localstatedir='${prefix}/var'
mandir='${datarootdir}/man'
mkdir_p='$(top_builddir)/./install-sh -c -d'
oldincludedir='/usr/include'
pdfdir='${docdir}'
prefix='NONE'
program_transform_name='s,x,x,'
psdir='${docdir}'
sbindir='${exec_prefix}/sbin'
sharedstatedir='${prefix}/com'
sysconfdir='${prefix}/etc'
target='i386-apple-darwin9.1.0'
target_alias=''
target_cpu='i386'
target_os='darwin9.1.0'
target_vendor='apple'

## ----------- ##
## confdefs.h. ##
## ----------- ##

#define PACKAGE_NAME ""
#define PACKAGE_TARNAME ""
#define PACKAGE_VERSION ""
#define PACKAGE_STRING ""
#define PACKAGE_BUGREPORT ""
#define PACKAGE "scorched3d"
#define VERSION "41"

configure: exit 1


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PostPosted: Sun Nov 25, 2007 1:47 pm 
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Quote:
Tried on my G4 running OSX 10.4.10 - works fine except for the music, which is just white noise on my system. Not a big issue for me - I prefer my music anyway.


Same here on my G4 running OSX 10.5.1 - music is white noise, otherwise the game seems to work.


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PostPosted: Mon Nov 26, 2007 11:08 pm 
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hmm i have a new intel-based Macbook and none of the downloads i have tried have worked at all.

even if i am able to install the game from say a dmg file then when i try and open it i just will not open at all.


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PostPosted: Tue Nov 27, 2007 9:50 am 
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Posts: 14
Hiya-
First off, thanks Gavin. 41.1 is oh so pretty.

OK. I've tried 41.1 on two different Macs, at opposite ends of the spectrum:

Mac A: 3.0 GHz (dual dual-core Xeon) Mac Pro, 6GB RAM, (measly) 7300 GPU @ 1600x1200.
Mac B: 1.0 GHz G4 iMac, 768MB RAM, built-in craptacular GPU, 1024x768.

On the Mac Pro, at default settings, Scorched is gorgeous. The water is stunning. Due to the GPU, however, I had to back it down a notch or two for creamy-smooth goodness. Still very, very nice. Playing on a nice 22" LaCie CRT is truly nifty.

Moving to the iMac was like going from a new 'Vette to an old ragged-out Camaro... once it was dialed in, it was still fun. I took some notes... all apply to both the Mac Pro and the iMac... In no particular order:

- Music is white noise (and I'm not talking about Vanilla Ice).

- MIRVs seem to go long. Nail some dude with a baby missile, switch to MIRV, and fire at same settings, MIRV goes a good bit further... not like 40.1.

- Please tell me there's a way to turn off the jets and choppers. I appreciate the ambiance factor, but when you're playing a casual game, maybe watching some tube as well, the BLAT BLAT BLAT of the choppers makes me mute the computer altogether. On the iMac, I would prefer to just turn off the choppers/jets/boids completely.

- When playing against computer opponents, it would be nice to have a "Random" setting that doesn't include Targets. I enjoy a three-team, twelve player game with the bots, and having Targets on any randomized team just honks.

- Big problem with tanks and objects "floating" when the ground beneath them has been removed. I have a buncha screenshots if you want to see them.

- A frequent problem where sounds repeat endlessly, particularly the "raising/lowering/turning turret" sound.

- The wind indicator display appears to be interlaced; every other horizontal line is black. Makes it hard to determine wind direction (have screenshots).

- The game is too much fun. Maybe try to make it suck, just a little, so I don't stay up so damn late.

- Haven't tried any mods yet, other than Apoc; they used to crash the game. Will do.

- No opinion on the Funkies, other than they're too cheap.

More as I play... Thanks Gavin, and everyone else that has contributed. I couldn't want much more in a game, free or otherwise.

Drew


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PostPosted: Tue Nov 27, 2007 7:08 pm 
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AAElite wrote:
hmm i have a new intel-based Macbook and none of the downloads i have tried have worked at all.

even if i am able to install the game from say a dmg file then when i try and open it i just will not open at all.


As the download says its for the power pc version, not the intel version.
This is the latest version for intel, although it is the last version:-
http://sourceforge.net/project/download ... p&75678967


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PostPosted: Tue Nov 27, 2007 7:12 pm 
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Drewstre wrote:
- Music is white noise (and I'm not talking about Vanilla Ice).


Looks a mac problem, I'll have a look into it.

Quote:
MIRVs seem to go long. Nail some dude with a baby missile, switch to MIRV, and fire at same settings, MIRV goes a good bit further... not like 40.1.


This seems to be an issue on all versions, it should be fixed soon.

Quote:
- Please tell me there's a way to turn off the jets and choppers. I appreciate the ambiance factor, but when you're playing a casual game, maybe watching some tube as well, the BLAT BLAT BLAT of the choppers makes me mute the computer altogether. On the iMac, I would prefer to just turn off the choppers/jets/boids completely.


You can turn down the environment sounds seperately from the others, see the sound menu.

Quote:
- When playing against computer opponents, it would be nice to have a "Random" setting that doesn't include Targets. I enjoy a three-team, twelve player game with the bots, and having Targets on any randomized team just honks.


Just remove the availableforrandom tag from the data/tankais.xml file.

Quote:
- Big problem with tanks and objects "floating" when the ground beneath them has been removed. I have a buncha screenshots if you want to see them.


Single player or playing online? Sounds like the client/server is getting out of sync.

Quote:
- A frequent problem where sounds repeat endlessly, particularly the "raising/lowering/turning turret" sound.


Hmm, bummer.

Quote:
- The wind indicator display appears to be interlaced; every other horizontal line is black. Makes it hard to determine wind direction (have screenshots).


Screen shot would be nice.


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PostPosted: Sun Dec 09, 2007 5:35 pm 
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FYI I tried the compiled version of 41.1 on my G3 iBook (16 MB Radeon mobility) and it quits at Terminal.

Also I tried this version under OSX 10.3.3 on my G4 - it quits at Terminal with:
dyld: /Applications/Scorched3D-41.1/bin/scorched3d can't open library: /usr/lib/libstdc++.6.dylib (No such file or directory, errno = 2)

So the minimum system requirements for 41.1 appear to be OSX 10.4.x on a G4 or better


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PostPosted: Fri Dec 14, 2007 8:58 am 
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Hiya-
Sorry for the delayed response.

Quote:
- Please tell me there's a way to turn off the jets and choppers. I appreciate the ambiance factor, but when you're playing a casual game, maybe watching some tube as well, the BLAT BLAT BLAT of the choppers makes me mute the computer altogether. On the iMac, I would prefer to just turn off the choppers/jets/boids completely.

You can turn down the environment sounds seperately from the others, see the sound menu.


Yah, that works, for the sound. This leads me to a related point... On the iMac, which is not exactly an Xtreme Gamer box, I'd like to be able to turn off any extraneous eye candy robbing me of precious CPU/GPU time. Coming from somebody that played UT2k3 on a G3/400 for two years, every tiny bit helps.


Quote:
- When playing against computer opponents, it would be nice to have a "Random" setting that doesn't include Targets. I enjoy a three-team, twelve player game with the bots, and having Targets on any randomized team just honks.

Just remove the availableforrandom tag from the data/tankais.xml file.


Groovy, thanks.


Quote:
- Big problem with tanks and objects "floating" when the ground beneath them has been removed. I have a buncha screenshots if you want to see them.

Single player or playing online? Sounds like the client/server is getting out of sync.


All the pla- I mean, testing I've done so far on 41.1 has been local play against bots. Here's a couple of screenshots (1024x768, ~600k each):

http://img245.imageshack.us/my.php?imag ... ed1ed9.jpg

http://img99.imageshack.us/my.php?image ... ed2iv3.jpg


Quote:
- The wind indicator display appears to be interlaced; every other horizontal line is black. Makes it hard to determine wind direction (have screenshots).

Screen shot would be nice.


See either screenshot above.


One other minor note, regarding the white text with the black solid shadow behind it at the bottom of the screen used for messages and whatnot: previous to 41.1, the black type in the back was offset, getting a bit worse the longer the line of text. This has been fixed in 41.1. Cool.


Thanks again for a great game.

Drewstre


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