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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000043||Scorched3D||Server||public||2010-04-17 21:16||2010-07-20 23:20|
|Target Version||Fixed in Version||43.2|
|Summary||0000043: V43.1c Residual player items, score, money|
|Description||In V43.1c Server. Residual player items, score, money are still not |
being remembered while the Residual players toggle is turned On.
Was reported as resolved, but after rebuilding and hosting with V43.1c it
still fails to keep my players info.
|Steps To Reproduce||Find server with 1 or more human players, Buy, Play, Exit, Return, Play again..|
|Tags||No tags attached.|
edited on: 2010-04-21 14:55
Seems to be working for me.
It only updates the money and weapons when the player is next alive (or starts buying) so this could be the round after they join, not when the player joins. Are you seeing an issue after this point.
Also if the game resarts from new or the game finishes then all residual players are wiped.
Of course about the new game, but diddn't know there was now a Delay in
the restoring of residual items. i'll inform my players and have them
watch for it. Many would leave discouraged when they 'appeared' to have
|Yeah I can see the confusion. Guess we could look at updating the score etc when they connect but it wouldn't count unless they join the game.|
|Fixed so residual money and weapons are also awarded as soon as player connects.|
|2010-04-17 21:16||Thrax||New Issue|
|2010-04-21 14:54||gcamp||Note Added: 0000022|
|2010-04-21 14:55||gcamp||Note Edited: 0000022||View Revisions|
|2010-04-21 23:37||Thrax||Note Added: 0000029|
|2010-04-23 16:32||gcamp||Note Added: 0000031|
|2010-07-20 23:20||gcamp||Note Added: 0000046|
|2010-07-20 23:20||gcamp||Status||new => resolved|
|2010-07-20 23:20||gcamp||Fixed in Version||=> 43.2|
|2010-07-20 23:20||gcamp||Resolution||open => fixed|
|2010-07-20 23:20||gcamp||Assigned To||=> gcamp|
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