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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0000145 | Scorched3D | Client | public | 2011-11-27 19:46 | 2012-02-06 17:34 | |
| Reporter | Kangabunny | |||||
| Assigned To | gcamp | |||||
| Priority | normal | Severity | major | Reproducibility | sometimes | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | 43.3 | ||||
| Summary | 0000145: [BETA] Bots and score issues in v43.3 | |||||
| Description | I was playing a lan game between my laptop and computer, and noticed that a bot I had just killed, remained alive and well on my laptop. This also threw the score off in my game, as one computer was reading a higher kill count for a player than the other. Also, I killed the player once on laptop and once on desktop, so each player got score for killing a bot, that was already presumably dead.. I was in turnfree timed mode. Armor | |||||
| Tags | No tags attached. | |||||
| Attached Files | ||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2011-11-27 19:46 | Kangabunny | New Issue | |
| 2012-02-06 17:34 | gcamp | Note Added: 0000196 | |
| 2012-02-06 17:34 | gcamp | Status | new => resolved |
| 2012-02-06 17:34 | gcamp | Fixed in Version | => 43.3 |
| 2012-02-06 17:34 | gcamp | Resolution | open => fixed |
| 2012-02-06 17:34 | gcamp | Assigned To | => gcamp |
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