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Viewing 15 posts - 31 through 45 (of 271 total)
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  • in reply to: V43 settings ideas. #59929

    The AI
    Participant

    Personally, I’d prefer that it would still retain its turn-based aspects, compared to an general mêlée, but I have to admit that I like being able to fire a second shot without having to wait for rollers and such to complete their work. It adds another layer, tactically.

    For weapons, I think a slightly different model for packaging them would be best. If ‘baby’ weapons were packaged such that they would fit your needs per-round, and the main distinction between those and their more powerful versions being the number you were allowed, it would shift the focus from buying the weapon to buying the bullets. Larger ‘set piece’ weapons like Funkies would be limited to only one or two per-player, thus increasing their perceived value and limiting their overuse at the same time.

    The above could also apply to shields, in that players would have to chose between powerful shields which they could only have a few of, or weaker shields which they can replenish throughout the match, but may be defeated by a heavy-hitting weapon. You could also handle the issue of increased health or extra lives at the shield level, if shield prices are adjusted such that the usage of them is assumed. The same could go for parachutes in merge.

    Is anyone else having issues getting past the ‘authenticating’ bit when joining the beta server?

    in reply to: [split] do we need new performance options? #60012

    The AI
    Participant

    For the MCB issue, couldn’t we simply ask that people use the MCB sever for MCB matches? Its there, the download is tiny, and everyone would be happy, wouldn’t they? I’m pretty sure we could set it up for a last round FFA, simply by tweaking some of the arms levels a bit.

    Sure, a MCB match would take place on mains every now and then, but it wouldn’t hurt anything, would it? New players would see that MCB is set aside for a specific sever, and old players would be able to still play in the manner they’d like.

    From an exterior perspective, it looks like everyone has been sitting in the same room, with the same people, dealing with the same problems, for a touch too long. Most of the questions – Should there be bots on main? Should the Dev forum be visible? Should the prices be changed? and so forth – could be answered with a few polls and a test group or two.

    With all that in mind, how can I help?

    in reply to: Mr Camp, please clarify the stance #59553

    The AI
    Participant

    Just for clarification – it has been a few years for me – what are the specific changes that people wish to have done to the game? Preferably without telling me why.

    in reply to: Scorched3D Version 43beta Released #59277

    The AI
    Participant

    The bot doesn’t seem to like to shoot much on turnfree. It shot maybe once or twice in an entire match, and never used a shield. At one point it did use fuel though (which, strangely enough, cause the camera to track it instead of me).

    Another strange anomaly I’ve noticed, is that when I quit a match, I seem to ‘linger’ on the server, with my name showing up on the player list well after I’m gone.

    in reply to: Scorched3D Version 43beta Released #59269

    The AI
    Participant

    If the merge server is any indication, Scorch Wars will be bloody amazing running on the beta version. Although I’d settle for more people to shoot at, at the moment.

    The main addition that I think would be most useful, would be to have the shot camera actually track the last round you fired, so you could keep an eye on it while planning your next move. As things stand at the moment, it is pretty easy to lose track of your shot.

    Am I the only one imagining opscorched with these new server settings?

    in reply to: Anyone have problems with 8800GT and Oblivion? #50622

    The AI
    Participant

    What mods, version, patch version, operating system, mod load order, bashed patch, in game settings?

    Looks like we have another oblivious among us, want the list?

    in reply to: Happy Birthday Gavin!! #50345

    The AI
    Participant

    The world is abound with joy on your very own occasion.

    in reply to: Negetivity mod #41959

    The AI
    Participant

    Look! Abutton!
    A button that leads to where neg shall be discussed no less.

    in reply to: Negetivity mod #41956

    The AI
    Participant

    That saved me a post.

    in reply to: Negetivity mod #41953

    The AI
    Participant

    Bump? I didn’t bump anything, I was asked a question, so I answered it.

    in reply to: Negetivity mod #41951

    The AI
    Participant

    Yes.

    in reply to: Voices #49914

    The AI
    Participant

    Ahh, but what is your definition of nothing? Just as half -8 is more, should it not be the same with nothing?

    So we don’t even get a sample? You may be out before you are in.

    in reply to: Vitos = Bruin? #49949

    The AI
    Participant

    Vitos better not be Bruin, then again, if he is Bruin…

    in reply to: Voices #49912

    The AI
    Participant

    Half of nothing is more than nothing, no? We figured we might as well try a post here, who knows? We might just find something. No prior voice over experience is required, it would be preferred if background noise is minimal though.

    in reply to: Voices #49910

    The AI
    Participant

    We would find that highly agreeable. We are also willing to work with more than one person.

Viewing 15 posts - 31 through 45 (of 271 total)