Forum Replies Created
Hm. I’m curious about this Laser-thing. I’ll try to find it here on the forum, where Gavin told there will be a Laser in the next version. I’m not sure I’ll find it, but hell, I try.
Okay,I shall take a look.
However, I heard several rumors about the Laser will be accessible in the next version.
Just an another comment: Instead of changing the game, when somebody can’t deal with something, it’s much easier to construct the Soul Cube. I don’t agree with Willis, it’s not THAT complex for programming & gameplay. In case of programming, I think the Rollers, the Laser and Teleport device is ever harder, and gameplay….why, you only need to shoot the Soul Cube 🙂 I think taking out a Force Shield with only Baby missiles is harder (not to mention Baby rollers) 🙂
Laser will be constructed for the next version, don’t worry. I heard it myself.
Check out my Soul Cube, and tell an opinion. It has many features you might like.
You gave me real good advices,Shark 🙂 The skilled players can obtain several souls, especially with Funky bomb and Death’s Head. Maybe even 20. They can’t be too powerful, since the Soul Cube would provide them only ONE kill. So if they can earn 2 or 3 kills with a Funky bomb or anything else, the kill which they earn with the Soul Cube is only a little bonus for their “goodness”.
Of course, if you don’t use the Soul Cube when you have the 5 kills, you can’t “stack” the souls like if you have 10 kills, you could use the Soul Cube twice. Nahh, this will be not.
I advised the pure 100% drain to don’t let the skilled players become too powerful with the Soul Cube in their possession (though it means only one kill). Skilled players usually has some kind of shield. And because the Soul Cube would drain 100% from anything, strong-shielded players and weaker-shielded players are equal.
SO! If you have a shield,there is no chance for the Soul Cube to swallow you, it would just weaken you, and makes you vulnerable for other kind of warheads. Keep this in focus: Skillfull players use shields, even on later stages. Then a Soul Cube wouldn’t kill them.
About the swallowing ability of the Soul Cube, all the players could discuss something which is good for anybody, so there is no need to follow just my idea about the Soul Cube sucks 100% power from anything. But you need to keep this: The Soul Cube makes NO difference among shields. So if we could figure out an acceptable power-drain, this could be done easily.
But I emphasize this: The Soul Cube drains ALL shields equally!
A question to you: If you’re buried alive, and don’t have earth removing stuff, could you use the Soul Cube as a last resort? I mean…can it be allowed for the Soul Cube to move through dirt?
Willis, I appreciate your opinion, but I think the Soul Cube is a really revolutionary weapon. As you can see, it solves several problems, which I read on the forums.
– Dealing with shields.
– Underwater kill.
– Guidance system, like in the old Scorched Earth.
– A good last resort for hot situations.
– No battery-problem. The Soul Cube can heal you back.
– Anything else can I think of…
Really, guys, I read about these problems on the forum. I heard several difficult solutions for each problem. Why not to use the Soul Cube to get them ALL solved in one? And the Soul Cube would give you another possibilites by figuring out various strategies how you can avoid/use it well. So Willis, I really think this could be an incredible weapon. But let’s ask Gavin what he thinks about this.
Anything else? I’m curious about your opinions, just tell me, and I’m sure we could do it together 🙂 Like a real good teamwork.
No problem 🙂 I just think this would be a nice idea. I know it’s from Doom 3, but hell, the Teleport is from Worms, what some of the people requested 🙂 In fact,this is a freeware game 🙂
I know, this guidanced effect is a bit hard, but if Gavin did such great job with Roller movements, he could use the same to move the Soul Cube around the battlefield. The rest of the effects can be done by numbers 🙂
It’s really not that hard 🙂
I really think this could be a very useful weapon apart from jokes.
Well, AcidJack, water may give some protection from Napalm, but it increases the damage of rollers, and especially, nukes. So there is no point in obstruction. What a napalm can’t take out, a nuke or the very popular rollers will do it (not to mention the Funky bomb, and another juicy stuff scattered around the Market, haw haw haaaaw!)
I witnessed that a tank with Force Shield is also more vulnerable in water. The only reason for water obstruction is the gameplay feeling…a tank is moving underwater? How strange. It must be some kind of TransFormer, quickly makes himself underwater move…
If Gavin would edit the Soul Cube for the next version, it also can penetrate water. In fact, there is no way to stop the Soul Cube.
For more details, see: “The most wanted thing for the next version” located somewhere below. Constructing the Soul Cube would solve this guidance-system requirement which most people wanted earlier.
All in all: Water can be an environmental benefit and hazard as well, like steep cliffsides.
I suggested earlier the Radioactive Blast, just like in the old Scorched Earth. It will work with batteries, and cause a large blast around you, it’s great for close range targets. Now here is another “weapon” I suggest:
The Soul Cube. Sounds familiar, eh? Well, the Soul Cube would work like this: After every 3rd (4th? 5th? your choice) kill you earn, the Soul Cube charges up with the souls of the victims, and you can launch it to any target you want by clicking on an opponent’s tank. The Soul Cube is guided, so there is no escaping from it. It also could penetrate any shield (I heard lots of players have problems dealing with shields). Once it gets a tank, it drains its power and swallows it. In case the Soul Cube’s shooter is wounded, the Soul Cube repairs him with as many lifepower as the target had. I think this could be great.
I think there is no need to obstruct tanks from moving into water. Nobody has unlimited fuel, the player can’t escape forever… 🙂
I encountered Saylor Moon today. He (she?? who the hell knows) plays great, I had his/her soul three times, he/she had mine eleven times! (Ok ok, I only use nuclear-powered warheads, remember??).
He/she never used Funky bomb against me, just Rollers. He/she also told “sweet” things to me, like I could kiss her pussy 🙂 Well…I wouldn’t refuse, if she is REALLY a girl…heh heh heh!
All in all, I can’t say that 1 disguised himself as Saylor Moon, but something is sailor-fishy around this Saylor Moon. Keep an eye on him/her. You know 1’s tactic very well, I suppose. Try to track Saylor Moon down by his/her tactics. It might show something.
Okay, make it 6 months 🙂
Another weapon idea. Remember the Radioactive Blaster from the old Scorched Earth? When you needed to discharge batteries to cause a blast around you, destroyin’ any hostile tanks around.
I would gladly see it in the next version of Scorched3D.
A stats reset appears to be a good idea, just don’t do it too often. An 1-years-frequent reset is just acceptable.
Holy SHIT, this is getting better and better 🙂 I really start to enjoy this!
Some dag-nabbits cheat, some dag-nabbits swear, the others has to suffer the conseqences. It’s time to put things into Gavin’s hand. Let’s ask him what will he do to solve this problem.