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Viewing 15 posts - 16 through 30 (of 112 total)
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  • in reply to: New Video, music by Sadistic Fungus!!! #17812

    poolee
    Participant

    @direwolf wrote:

    I am paying 10 dollars a month just for a place to host them so you all can see them, not to mention the time it takes to film, edit and upload the video, so if nobody even cares to see them or atleast leave a comment then I will not continue this anymore!!!!

    There are free sites where you host stuff too…

    Cheers
    Poolee

    in reply to: New Video, music by Sadistic Fungus!!! #17811

    poolee
    Participant


    Mr Wolf…. you make awesome vids… PLEASE PLEASE PLEASE don’t stop!

    Cheers
    Poolee 😀

    PS BTW, haven’t downloaded this yet, as we are on 128kb, and my surfs a lot and complains how slow it is, so I have to d/load when she’s busy doing non-surf stuff… 🙂

    in reply to: Elemental Attacks && Controlled Variables #17709

    poolee
    Participant


    Even though I understood all that Bobirov, my brain still had major haemorages… 🙂

    Poolee

    in reply to: WORLD CHAMPIONSHIP OF SCORCHED EARTH #17568

    poolee
    Participant

    Ok, 2 things:

    1) DireWolf brought up the idea for a tournament so that he could film the final to get the “best of bread” for a new video – getting all the most skilled players together was the main aim.

    2) Skill should be based exclusively on how the game is played at the moment of the current Scorched Free For All server because that’s the sort of carnage and mayhem that makes for great video shoots!!

    3) (I know, I only said 2 ) If we want a “skill” test, then yes, MO’s Missile Range is the best candidate. Anyone with $100K can dominate the game with Funkies and DH’s – yes, this take some skill but is hardly a true measure. On the other hand, accuracy and fore-thought would be the measure of true skill on the Missile Range. (The fore-thought is based on the concept of knowing who to shoot first, who’s going to shoot at you, and who’s going to shoot at others – arguably, onecould say you wouldn’t know this if you haven’t played with certain players before, but terrain and wind often dictate who’re going to be the best choice).

    So, first we should decide whether to continue debate rules for a tournament that is far from the real-life game, or agree that it should be based on the current setup here and just get on with organising where and when!

    Thanks for listening…

    Poolee

    Ok, gonna quote myself here, as is all running around in circles…

    We are talking (initially) about having a tournamend to “Find the top 10 players” to “Fight to the death” all for DireWolf to film, as he wated to get a great movie with just the best players in it – guaranteed action!!

    AM I RIGHT SO FAR?

    All that’s generally been agreed so far is that we want a tournament… 🙄

    What’s been disagreed is how to make a level playing field so that no particular group are advantaged or disadvantaged. Well, I have a possible solution to determine who the top ten skilled players are, but I don’t think anyone’s going to like it… 🙁

    But here goes:

    1) (The ugly part)… The 10(?) games leading up to the final are used to determine the best players – that much should be undisputable. This should consist of games based on MO’s Missile Range, where every player has infinite baby missiles (perhaps missiles instead?), and each round they can buy chutes and batts. Starting money is $15K, enough to buy one lot of chutes and one lot of batts at prices we are accustomed to on the Scorched server. Kill money and interest should be unchanged. Wins (then Kills) should determine the winners – as is on the Scorched server.



    2) At the end of the game, points are awarded “similarly” to the Formula 1 championship (and Rally champs and a host of other types of champs…) where the person in position 1 gets XX points, number 2 gets two thirds of XX, number 3 gets two thirds of the previous position etc. At the end of the game, points are awarded based on their position on the table – Scorched positions people based initially on wins, then on kills, and if 2 people have the same wins/kills, then those with more money go ahead of the other.

    3) At the end of all the games, there will be a clear Top 10 on the Leader Board. Those 10 players then go through to the final to play NORMAL scorched, which DireWolf films knowing he has the creme-de-la-creme of scorched players nailing each other with high-speed DH’s and low speed rollers and shields failing left, right and centre in the most skilled carnage Scorched has ever known.

    Remember, this initial tournament is a means to an end for DireWolf

    So, that’s all my thoughts… to me, this seems the fairest… let me know YOUR thoughts 🙂

    Poolee

    in reply to: Happy Birthday Miro #17673

    poolee
    Participant


    Hppy Birthday Miro!

    – old fart now!! 😉

    Poolee

    in reply to: WORLD CHAMPIONSHIP OF SCORCHED EARTH #17550

    poolee
    Participant


    Ok, 2 things:

    1) DireWolf brought up the idea for a tournament so that he could film the final to get the “best of bread” for a new video – getting all the most skilled players together was the main aim.

    2) Skill should be based exclusively on how the game is played at the moment of the current Scorched Free For All server because that’s the sort of carnage and mayhem that makes for great video shoots!!

    3) (I know, I only said 2 😉 ) If we want a “skill” test, then yes, MO’s Missile Range is the best candidate. Anyone with $100K can dominate the game with Funkies and DH’s – yes, this take some skill but is hardly a true measure. On the other hand, accuracy and fore-thought would be the measure of true skill on the Missile Range. (The fore-thought is based on the concept of knowing who to shoot first, who’s going to shoot at you, and who’s going to shoot at others – arguably, onecould say you wouldn’t know this if you haven’t played with certain players before, but terrain and wind often dictate who’re going to be the best choice).

    So, first we should decide whether to continue debate rules for a tournament that is far from the real-life game, or agree that it should be based on the current setup here and just get on with organising where and when!

    Thanks for listening… 🙂

    Poolee

    in reply to: WORLD CHAMPIONSHIP OF SCORCHED EARTH #17527

    poolee
    Participant


    Hi CBX

    It currently says my time, but I bet that that would not be same as your time if you checked that page against your clock – it would probably show your current time, I suspect.

    Have been busy installing a computer for my inlaws, so will have a look for a universal clock site tomorrow.

    Cheers
    Poolee

    in reply to: WORLD CHAMPIONSHIP OF SCORCHED EARTH #17525

    poolee
    Participant


    I’m definitely interested 🙂

    We should use Universal Time rather than Eastern Standard Time when we organise the Tournament times and dates. I’ll hunt around for a good site that tells you what your current Universal Time is. (Unless someone already knows one?)

    Cheers
    Poolee

    in reply to: Video Download – The Game #17486

    poolee
    Participant


    Yup, I DO like!!! 😛

    in reply to: Video Download – The Game #17478

    poolee
    Participant

    @boy wrote:

    I like it too, there has been alot of talk about a tournament, but no one has set one up.

    I suppose I could voluteer my computer, never used it to set up as a server but i think I also have upstream of 128kbs… not sure. I’ll need to check, what would you say is good minimum upstream for 10 people?


    I don’t really know how much data each client needs to receive, but may 128kb/s would be fine if you’re in an area that is central to everyone playing, eg east coast USA? In NZ, I would be fartherest from everyone, so there are far more “hops” for the data to take to get to me and then to get back to the client… could take most people a second or more to send data to the host server on my computer and receive a response. Lag would a major problem I suspect too.

    Perhap I could set up a test server and people from various parts of the globe could connect and see what their response times are like, and report back? Server-end, I’m running a 3GHz P4 with HT so there’s plenty of calculation power if required. 🙂 Oh, and I didn’t mention that although I have DSL, it’s a cheap version at 128kb/s download also…

    Work won’t pay for a bigger, better, faster pipe 🙁

    Cheers
    Poolee

    in reply to: Video Download – The Game #17476

    poolee
    Participant


    I LOVE the idea! I guess it would have to be on a non-official server to keep off the rabble?

    I would offer my computer to host it but I live in NZ and the latency would be crippling with 10 people on… only 128kb/s upstream 🙁

    Cheers
    Poolee

    in reply to: Video Download – The Game #17471

    poolee
    Participant


    Hi there Dire… this was good, but I like the last one better 😛

    in reply to: 38.1 Feedback Section #15094

    poolee
    Participant

    @deathstryker wrote:

    Also, I think it would be useful if there was some kind of confirmation after using the fuel too as nothing happens when you click to use it. I think making the screen go back the way it was before fuel is used is a good confirmation.


    I personally would like to see a line of some sort mapping the intended path that the tank would take. This would also be especially useful to confirm those annoying times when you think you’ve set in a move, only to find the tank DOESN’T move now because the path would take it too close to the water (or something like that). This happened to me 3 time in a row… one way must have been too steep even though it did what Hobbes said, but failed to move. So I had to stay put and try and shoot my way out 😥

    in reply to: Video*Counting Bodies Like Sheep #17316

    poolee
    Participant


    Another masterpiece by DireWolf!

    There some awesome shots in there man! Wonderful cinematography! 😛

    Cheers
    Poolee

    in reply to: Willis is Gone or I am Gone. #17321

    poolee
    Participant

    It’s that work thing again… it’s affecting him REAL bad!! 😥

Viewing 15 posts - 16 through 30 (of 112 total)