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  • in reply to: Invalid CPU sub-type #29626

    NinjaFae
    Participant

    Wow, not even one reply in, like, ages. 🙁

    Is it really so hard to make a G3 binary? I mean I’ve tried, but wxWidgets/Windows/et al, just don’t install, so I can’t get Scorched to compile. I’d really really appreciate a lil help.
    😥

    in reply to: Mac OS X Port #9667

    NinjaFae
    Participant

    I ran some tools to see why it wouldn’t run, then got a friend to decompile it, and it’s been ~edit~compiled~/edit~ exclusively for g4, so I dunno how you managed it. However, since it works, please send me the binary from that very install, not the download, and I’ll test it with that. 🙂

    in reply to: Mac OS X Port #9665

    NinjaFae
    Participant

    This game has been compiled for G4+, an examination of the code, however, suggests it should run reasonably on a G3, however, I’m having a whale of a time trying to, since I can’t get a working version of wxWindows, or, for that matter, any of the wx packages, and it isn’t clear which one is required.

    Soon as I compile it, though, I’ll post the binary for you G3 users, as I’m one myself. 🙂

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