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Viewing 15 posts - 256 through 270 (of 280 total)
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  • in reply to: Auto muting players #41250

    naka
    Participant

    The server side auto-mute in v41 is only for message flooding

    ow its very good

    Just for fun another example found.

    Hurry on russian -> спешить -> speshit -> ******

    😆

    in reply to: Happy Birthday Mr. Bear #41684

    naka
    Participant

    Честит Рожден Ден BigBear.

    in reply to: Scorched 3D International #41546

    naka
    Participant

    I want to see internationalization in the chat window. Imagine ppl typing in cyrillic, Greek, Hebrew , 😮 Chinese 😮
    it will make the game more colorful and attractive.

    beside this it is verry difficult (it is pain in the brain) to write slavonics word with a latin alphabet.

    Also, it would be nice to have a few things in the Wiki in other languages, so if there’s any volunteers…

    yep i can translate a few pages in my language.

    in reply to: Funny vids #41338

    naka
    Participant

    How Italian’s tell the time

    http://www.youtube.com/watch?v=vWX6q97iHac

    in reply to: Auto muting players #41236

    naka
    Participant

    Not good.

    Some times filter accidentally triggered on non-english languages. Should anyone be muted for this?

    Fresh example: call ‘vihor’ name + ‘e’ at the end —> vihore, (vocative case/casus vocativus) triger the filter 😀 😀

    in reply to: Record and Replay game via console #41218

    naka
    Participant

    Are these messages that flying around at the protocol level are binnary or they are text messages?
    i hope the resulting text file will be readable by human. Imagine collect 4-5 recorded games, select the best rounds, edit it, and produce “The Best of The Scorched Shoots”

    in reply to: Funny Pictures #40336

    naka
    Participant

    the_net_bug

    in reply to: New server costs? #40488

    naka
    Participant
    in reply to: New server costs? #40486

    naka
    Participant

    According to their web logs last month we recived 4,786,000 hits!

    They are talking about server hits, but how many unique visitors per day this site get?

    Maybe it is good idea to add google adsense, I really hate advertising but it will make a good income.

    in reply to: Easter Mod #39016

    naka
    Participant

    Rotten Eggs- The green gas grenade from apoc would be perfect

    And little yellow acid around the hit point.

    in reply to: Assists In Stats #39117

    naka
    Participant

    Good idea to see assists into the stats.

    but having more assists is it good or bad?
    i am also thinking what will give KILLs/ASSISTs ratio? some kind of skill ratio, deadly ratio or precise ratio.

    in reply to: Easter Mod #39012

    naka
    Participant

    Easter Eggs : (versions: granade, mirv (with other small eggs), funky egg, splatter egg, double layer egg, chocolate egg, etc…)

    what about rotten eggs 😆

    in reply to: Suggestion To Combat Influx of Grid Tables Players #38577

    naka
    Participant

    Dont leave vihor. just stay online and we will play from time to time. I play almost a year and i feel already tired. think the solution is not to resigh or taking a big brake, but not to play too much every day. 😆

    1. I like the idea to turn grids off on all official server. the grid isnt much helpfull in big battles with many ppl.
    Also i dont think that shooting at 60 deg or around 60 deg is so great. low angle shoots (0 or below 20deg) are far more precise – you can get 1 kill shot even in force 5.

    Why these countings are so much discussed here. i cant see a problem to play with anyone, and here are many players that love playing each other, Its doesnt matter if someone is grid user or not. Shooting good doenst mean you will win; and it is a big fun to win over some grid users!

    2. dont like idea of cutting shooting time. it is not ‘blitz krieg’, some times there is need more time for thinking. What to shoot, shoot at who, and how, to run or port, what to do next after kill and etc. Situations can be very comlicated and cutting shooting time will give advantages to the grid users, they will shoot regardles how short time is.

    in reply to: Christmas Tournament – 25 Dec 2006 #36638

    naka
    Participant

    just download above url and its crashed

    The Scorched3d process terminated unexpectedly.
    ExplosionTextures : Failed to load texture /usr/local/games/scorched3d/share/data/textures/explode/xmas_A0.bmp
    Scorched3D : Failed to load explosion textures

    lower case of all files xmas_a0.bmp to xmas_b7.bmp in textureset.xml?

    in reply to: Aim with ‘A’ outside the borders #37635

    naka
    Participant

    @laptops Daddy wrote:

    i hate to disagree (i don’t really (it’s a thing i do)), but i think it’s fine as it is. it takes a certain amount of skill to use the walls effectively as is and i think it adds to the game. a change like that would make it too easy.

    this is not what i meant. i meen regular shoots. but it will help when using the wrap wall too.

Viewing 15 posts - 256 through 270 (of 280 total)