No worries, I can add a flat (non-moving) and non-reflective water as an option for the next release.
It looks like 17.2 didn’t add new check boxes for water rendering debugging :-
If you can add it in next version I (and many other matrox users) would be grateful.
To figure out the problem try to disable direct rendering, software rendering has the same problem in my machine ( chmod 000 /dev/dri)
You’re not cheating, Howling. You’re a champion! You’re so strong that is easy to be suspicious, but don’t take care.
Maybe it should be nice to add some anti-cheating protection, in open source game (like this) someone could modify the program to cheat when playing in multiplayer. (think to a big red X where exactly the missle is going to fall)
So when releasing a scorched3d you should include a list of allowed crc checksums of the executable. If someone modify the source code, the server won’t allow the client to connect.
What do you think?
Yes, a g400. By the way, the first level has something like a rainbow square on the island (look at the first picture of the first post)
I also noticed that on every shot a couple of those strange rainbowed squares appear in the first match. (adding to the existing ones)
(Sorry for not logging in but i use several pc and i forget in which i logged in permanently)