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Viewing 15 posts - 1 through 15 (of 58 total)
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  • in reply to: Tank models #55843

    Jurily
    Participant

    @thrax wrote:

    Many of the more interesting tanks will be missing if you choose low or med details. Most notably in Swars, where Low-detail drops it to only 2 available tanks. Plus.. Lowering the tank-details does very little to the overall speed, may as well keep it on High.

    Yep, that fixed it. I’m thinking I should file a bug report now.

    Ever tried to get the game running on 1680×1050 with an Intel GM965 video card at an acceptable speed? If a setting means I lose some of my choices without gaining anything, at least the docs should tell me, preferably the pre-game settings screen. People hate reading manuals, but those don’t even hint at my problem.

    I’ll think about this sober, but since I’m not, I’ll be content with praising you for your fast and effective answer. You just restored my faith in this community.

    Thank you.

    in reply to: Mid-round disconnects #55813

    Jurily
    Participant

    @rommel wrote:

    The Cheata-Shoota feature works like this :

    If you are about to be killed, you can escape. This is accomplished by waiting for your opponet to lock in their shot without locking in one of your own. When their tank stops flashing, you disconnect. This allows the “TOP NOTCH” players to rob sporting players out of a kill and possibly an expensive weapon.

    I understand you’re joking, but isn’t that exactly why we have a delay on resigns?

    in reply to: ESSENTIAL warning for Gavin Camp! #51526

    Jurily
    Participant

    Okay, two questions.

    1. Did they include the sources or included a link to them?
    2. Did they mention the original author(s) somewhere?

    If so, it’s in full compliance with the GPL, and given the nature of the GPL, it’s also morally acceptable.

    Of course, it would’ve been nice from them to inform someone about this, but that’s not really required by the license.

    in reply to: Blind rounds? #50642

    Jurily
    Participant

    “Oh, he shot way under me with a Leap Frog. Hi Jurily!”

    in reply to: If Gavin chose to Host a Mod, What would you prefer. #50318

    Jurily
    Participant

    @doom wrote:

    I think mcb should be made into a missil mod, you know, mirvs, sandhogs, nukes and any other weapons you can think of. the last time I checked it had baby missile and missile. which was in 39.1 and only 1 weapon has been added since then?! Now THAT I find really pathetic.

    and before mcb lover goes calling me an ‘ass’ (can we say that?) or something, plz play apoc, and then read this again and THEN you may insult me if you wish to do so.

    MCB got it’s name from “Missiles, Chutes, and Batteries only”. Do I need to elaborate?

    in reply to: SCORCH’s Greatest Games #35624

    Jurily
    Participant

    Do I qualify? 🙂

    in reply to: If Gavin chose to Host a Mod, What would you prefer. #50306

    Jurily
    Participant

    Am I the only one who likes Stone Age?

    in reply to: Vista Service Pack One Warning #50391

    Jurily
    Participant

    @peanutsrevenge wrote:

    Not sure I agree with less cosmetics though, computers can already do sooo much, I would prefer existing tech to be refined to enable easier use.

    Eye candy != ease of use. Check out KDE3 Plastik vs. pretty much anything else out there.

    Also, for example, while fading menus look good for the first 5 minutes of using them, they’re also slow. Same for everything else where I have to wait for an animation to finish before I can actually do something with it.

    in reply to: Vista Service Pack One Warning #50390

    Jurily
    Participant

    @peanutsrevenge wrote:

    Who says windows is faster for games? ? ? : )

    I do. As much as I love Linux, the ATI drivers seriously suck. I was getting 40-45 FPS on Linux with moderate settings vs. 60-70 on XP. The settings were the same, I copied over the .scorched3d folder.

    My Vista experience stopped when I realized there is no way to set some reasonable screen resolution for the installer… (which means, given my crappy monitor, 640×480@60Hz, 800×600@56Hz or 1024×768@43Hz interlaced).

    Guess I’m saved. 😛

    in reply to: Getting kicked all the time #49571

    Jurily
    Participant

    Here are the latest ones:

    Tue Feb 26 09:45:07 2008 – [general][drone] : no problem
    Tue Feb 26 09:45:19 2008 – [combat] : [p:Jurily] killed [p:Raden] with a [w:Baby Missile]
    Tue Feb 26 09:45:24 2008 – [general][Raden] : n1 J
    Tue Feb 26 09:45:25 2008 – Finished playing Shots 10.54 seconds
    Tue Feb 26 09:45:28 2008 – [banner] : Jurily’s Move
    Tue Feb 26 09:45:28 2008 – [general][Jurily] : ty
    Tue Feb 26 09:45:38 2008 – NetServerTCP2Destination 2: Failed to send header 5 of 40. Socket closed
    Tue Feb 26 09:45:38 2008 – TCP2 Destination 2 net stats:
    Tue Feb 26 09:45:38 2008 – 280 messages sent, 225 messages recieved
    Tue Feb 26 09:45:38 2008 – 65519 bytes in, 13980 bytes out
    Tue Feb 26 09:45:38 2008 – Disconnected User
    Tue Feb 26 09:45:38 2008 – NetServerTCP2: shutdown

    Tue Feb 26 09:46:11 2008 – Landscape Map
    Tue Feb 26 09:46:12 2008 – Light Map
    Tue Feb 26 09:46:13 2008 – Water motion
    Tue Feb 26 09:46:13 2008 – Water Effects
    Tue Feb 26 09:46:13 2008 – Water time 0.187
    Tue Feb 26 09:46:13 2008 – Waves distance
    Tue Feb 26 09:46:13 2008 – Patch Grid
    Tue Feb 26 09:46:16 2008 – [info] : Player disconnected “drone” (User)
    Tue Feb 26 09:46:23 2008 – [general][Jurily] : 🙁
    Tue Feb 26 09:46:26 2008 – Tank connected “Tim”
    Tue Feb 26 09:46:26 2008 – [info] : Player connected “Tim”
    Tue Feb 26 09:46:26 2008 – [general][xtc] : ’cause server official is ffa, anything else is just an agreement
    Tue Feb 26 09:46:32 2008 – [general][Jurily] : yipeee
    Tue Feb 26 09:46:32 2008 – [general][BradenS] : stop moving mouse ;o)
    Tue Feb 26 09:46:44 2008 – [general][Mouse au Chocolate] : dont move
    Tue Feb 26 09:46:53 2008 – [general][BradenS] : ok
    Tue Feb 26 09:47:05 2008 – Finished playing Shots 12.22 seconds
    Tue Feb 26 09:47:14 2008 – SDLNet_TCP_Recv_Wrapper: WSA Error code 10054
    Tue Feb 26 09:47:14 2008 – NetServerTCP2Destination 2: Recv returned an error -1
    Tue Feb 26 09:47:14 2008 – TCP2 Destination 2 net stats:
    Tue Feb 26 09:47:14 2008 – 52 messages sent, 40 messages recieved
    Tue Feb 26 09:47:14 2008 – 23511 bytes in, 4830 bytes out
    Tue Feb 26 09:47:14 2008 – Disconnected User
    Tue Feb 26 09:47:14 2008 – NetServerTCP2: shutdown

    yes, that’s 2 minutes between the two 🙂

    in reply to: Resigning not fair! #50212

    Jurily
    Participant

    @pastor of muppets wrote:

    I’m confused so his lack of batteries, should have made it easier for you to kill him? So let me get this straight if I can’t afford batts or forget to buy them I should just sit and wait for you to kill me? I’m just trying to clear this up because it sounds like if I don’t have batts and I’m injured I should just sit and wait to make it fair?

    I think I’m starting to understand here I need to let everyone know my intention of resigning so you can save your bigger weapons allowing you not to spend more money next round so you can build interest and have a bunch of money to spend on neat stuff. That would then make me an honourable sporting kind of fella.

    At no point did I mention anything he should have done differently. Nor did I mention anything about ideological stuff like morality, honor, whatever. He played to the best of his abilities, and he should definitely do so.

    It’s in the game, go ahead and use it. I was just trying to point out a couple of issues in the gameplay that make the game a lot less fun for me.

    Btw, why do you think batteries are in the game? Why do you think they cost money?

    in reply to: Resigning not fair! #50208

    Jurily
    Participant

    @xtc wrote:

    @jurily wrote:

    You’re right, I didn’t have anything useful to say. LD said it before me: Award the kill to the last player to damage the resigning one. That way everyone’s happy.

    I definitely WONT be happy when people start getting kill points for nothing. (Ah, sorry. Thats not nothing. Thats GREAT SHOTS of diggers.)

    For nothing? Then why do they have the urge to resign?

    @xtc wrote:

    @jurily wrote:

    Alternatively, make resigns public the second they push that button, not just have them disappear out of nowhere. That gives a fair chance to the shooter too.

    Resigns ARE public. Message is displayed on everyone’s screen.
    What fair chance are you speaking of? Resign happens ONLY AFTER all explosions explode, all napalms burn, all rollers roll.
    Shall I understand what you wrote the way: “We are making great shots and these guys are disappearing”. Open your eyes. If someone managed to disappear, means your shot sucked.

    Let me repeat that:
    @jurily wrote:

    Alternatively, make resigns public the second they push that button, not just have them disappear out of nowhere. That gives a fair chance to the shooter too.

    As in, you know, not when they disappear, but when I still have the option to switch weapons accordingly.
    Kind of like how gift money is immediately available and public, not just after the buy move is over.

    There is no useful information in the resign message when I can already see they disappeared.

    in reply to: Resigning not fair! #50207

    Jurily
    Participant

    @bigbear wrote:

    @jurily wrote:

    Alternatively, make resigns public the second they push that button, not just have them disappear out of nowhere. That gives a fair chance to the shooter too.

    Sounds to me like you want some sort of guarantee that ppl won’t resign on you when you decide to save killing them for later to be able to shoot for another target earlier. Personally I think that’s a calculated risk that you should have to consider.

    Okay, I think an example is in order then.

    Not too long ago, I was shooting at you. Shot 1: frog, you survived with 20-ish hp and I got a digger, so I had to reaim after that (now there was dirt in front of me, +40 deg). I shot with a baby missile, because I didn’t want to waste my remaining frog. I missed, you resigned, end of story.

    For the shot in question, it was close enough to kill you with a frog, far enough not to kill you if you had batteries, and definitely far enough not to hit you with a baby missile.

    Problem is this: had I known you were going to resign, would I have shot the same? Should I have known you don’t have any batts so you’re going to resign?
    Your lack of batteries should not make it harder for me to kill you. (Of course, that’s assuming that if you had had batteries, you would have used them and shoot happily ever after)

    As for the “another target earlier” argument, I don’t expect to live long enough to aim for two targets. I usually don’t 🙂

    in reply to: Resigning not fair! #50199

    Jurily
    Participant

    @deathbal wrote:

    In boxing, when a fighter throws in the towel, what does the winner get awarded with? a TKO. Now does he jump up and down complaining about his opponent not letting him get the K.O.?

    When you can no longer fight in a round you should resign. If it didn’t deny others of points and money, then the feature would almost be useless.

    The boxer still gets his money for the win. Here, it’s more like a draw.

    in reply to: Resigning not fair! #50198

    Jurily
    Participant

    @bigbear wrote:

    @jurily wrote:

    He does have a point. Or we could call the implementation something else. How about “Run in fear”?

    Very “clever”. I guess you didn’t have anything useful to say so you made a joke.

    You’re right, I didn’t have anything useful to say. LD said it before me: Award the kill to the last player to damage the resigning one. That way everyone’s happy.

    Alternatively, make resigns public the second they push that button, not just have them disappear out of nowhere. That gives a fair chance to the shooter too.

    I do Run In Fear occasionally, but I always comment it with something like “kill me so I won’t resign”. Unless of course noone is shooting at me.

    Edit: grammar…

Viewing 15 posts - 1 through 15 (of 58 total)