yes! there is almost limitless possibility, one just needs to mod things into new direction than whats been already done. i had a texture looked like floor tile, and when i played with the landscape xmls/display, it looked like tiny tanks on a table top. interesting,, yep sky shows, new actions, all possible if someone has time to mod it out!
tank or vehicle racing with drive over targets, laser/tracer light shows, night vision appearance, free turns instead of turn based looks cool too.
i am more conservative tho and have to finish a normal mod before starting anything new,, we’ll see tho
not sure but i think its something with # of verts or polysmy models have. < 200 verts w/ 1 material works ok, but they are very primitive looking. my fav models are all like 400-450 verts/1200 polys, 5 meshes and 3 to 5 materials. is there a limit on # of polys?
any time goal your shooting for on release? hope everyone has a great new year! especially s3d haha. maybe thisll be the year i finish my mod, and would be super if can coincide with the new engine,,,
will the current accessories.xml be seamless to integrate?