Forum Replies Created

Viewing 8 posts - 46 through 53 (of 53 total)
  • Author
    Posts
  • in reply to: changing tank/"m" command #10587

    dracon23
    Participant

    thanks 😀

    in reply to: Shots per round limit #10540

    dracon23
    Participant

    as an added note i think that i was successful in altering the shot per round limit by editing some of the .xml files in microsoft word. there are different files for the different modes of play so you’ll have to figure it out.
    oh and don’t forget to backup any originals so if you screw up 👿 you can restore the original.

    (and don’t even think about venting frustration on any one else if you do mess it.)

    in reply to: weapons documentation? #9969

    dracon23
    Participant

    @vinne wrote:

    I’ve found a lot of documentation, but where is the weapons doc?

    the weapons doc is actually in the “accessories.xml” file in the data folder that is in your SE3D directory. hope you can use the information.

    in reply to: Shots per round limit #10539

    dracon23
    Participant

    this is a good question I would like to be able to disable the round shot limit because I like to play against many bot’s at once. It would be nice.

    dracon23

    in reply to: Minimum System Requirements #9157

    dracon23
    Participant

    I decided to add this post just for kicks. the game runs kinda slow but stil rocks and is very playable.

    here is my specs (I mostly use this for college work)

    game version 36.1
    motherboard PC chips 810L (ok every body yell, run, and find weapons…)
    Integrated graphics
    Integrated video
    Integrated sound
    processor Athlon 1.3ghz
    Os XP Home
    memory 512mb w/ 16mb shared
    Hard drive 40gb

    I run the game with all options and ful screen now except for “tank skins” as it causes the game to crash. generaly about 15fps doing nothing 12 fps for all “normal” weapons 7fps for “large” weapons and 4 fps for deaths head. I considder myself lucky to have this kind of playability considdering my system. As an added note zoming in on areas that are blowing up some times cause the message “player ‘X’ kicked form server… Spectator kicked from server…” repeted in that order about 3 times then the game will go on as usual.

    Any additional questions as to my system or game playability please post in reply. be glad to assist.

    dracon23

    Ps. In the To Do/ Completed forum it says “Fixed: Graphics for explosions do not cross into next round” but it does that in my games when the last killing shot was a deaths head.

    in reply to: Terrible performance #10144

    dracon23
    Participant

    wow mine loads very quickly less than 10 seconds 600×800 res and medium graphics and textures but it has other issues….. don’t know why yours is so long to load

    in reply to: the sound does not work for shooting and exploding #10278

    dracon23
    Participant

    i am running 36.1 and the game always quits entirely nomatter what option there is.
    BTW- there is only one “quit game” option or at least i havent found any alternative.

    still it is a great game dispite this annoyance

    dracon23

    in reply to: FreeBSD / ATI / Texture mapping problem #10282

    dracon23
    Participant

    you are correct about the fragmentation scattered nature of the world. For me i don’t have such a nice accelerator but i disabled tank skins in options and it is less of a problem now. but the terrain is always very dark and difficult to see.

    all in all it is still a great game 8)

    dracon23

Viewing 8 posts - 46 through 53 (of 53 total)