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  • in reply to: Modelling for Scorched3D with 3D Studio Max #10965

    doklah
    Participant

    Which post is “that post“? If there’s a link, I didn’t catch it.

    in reply to: Tank Models #64610

    doklah
    Participant

    Great. That gives me an idea of what I’m up against. If I could find out the format of an *.ase file, that would be a starting point, then I could make my own converter.

    I know I’ll need vertex info and faceted surface info, including normals. What’s everyone talking about when they mention u,v? I know I need to be able to name groups, like gun & turret.

    Yup, definitely need to talk to the model format guru.

    in reply to: Tank Models #64608

    doklah
    Participant

    There’s also
    *.3dxml
    *.hcg
    *.wrl

Viewing 3 posts - 1 through 3 (of 3 total)