This topic contains 5 replies, has 0 voices, and was last updated by  doom 10 years, 6 months ago.

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  • #5454

    Deathstryker
    Participant

    Just decided to make a poll about how lasers are implemented in the game. The way they work is a different (but equally as interesting) approach compared to how the lasers worked in the original Scorched Earth. Which method do you prefer?

    Scorched 3D– The damage of the laser depends on how close the tip of it is to the target.

    Pro- This seems to be a better indication of skill than how the original laser reacts
    Con- If you wanted to take out more than one target with the laser, you would be forced to only have max damage on one target. (Some would argue this is a more fair alternative).

    Scorched Earth– The damage of the laser depends on how many batteries you choose to use. When firing the weapon, you are asked how many batteries you want to contribute.

    Pro- You’ll have the choice to decide how powerful you want the laser regardless of how many targets you have. (There again, some might say this is unfair).
    Con- You’ll be forced to buy other items along with your purchase of lasers if you’ll want to use it.

    #41470

    FREAK
    Participant

    scorched 3d hands down….

    #41471

    doom
    Participant

    it’s less cheap that way.

    #41472

    BOY
    Participant

    I didn’t recall that change to the 3D laser, the tip is the key now?

    In that case, I say the original scorched earth method is best, but I admit, I hardley ever use lasers, when I clicked this, I thought the poll would be about the aiming method 😛

    #41473

    Thrax
    Participant

    @boy wrote:

    I didn’t recall that change to the 3D laser, the tip is the key now?

    In that case, I say the original scorched earth method is best, but I admit,
    I hardley ever use lasers, when I clicked this, I thought the poll would be
    about the aiming method 😛

    Not quite what he meant. the current 3d laser is based on length vs power.
    the shorter you can get the beam, the hotter it burns. the accuracy
    challange being, make the beam just long enough to reach the target,
    for the most optimal damage.

    But.. That form also is based on the belief that there’s only one way
    to make a laser in 3d. For a player that’s only played in mains and
    avoided Mods, it’s easy to see why they believe it.

    While the 2D game only had a simple beam laser based on batt-power,
    Scorched3d has evolved to allow it’s lasers to do much more. A Battery
    usage option could be interesting.. for ‘some’ laser-weapons, or plasma-
    blasts, or even.. batt-relative shielding. Having it available to apply would
    be ok, but not to rigidly require it.

    #41474

    FREAK
    Participant

    Scorched 3D keeps it nice and simple.

    Although the method is simple, it is effective and requires skill to make full use of lasers, not whether you can afford lasers or not.

    Also, batteries do play a role with your lasers…

    Think about it!

    The more health you have the further your laser can go.

    You are injured and you can’t reach you opponent.

    However, you use Batteries to increase your laser’s max range!

    The batteries don’t really effect your laser’s damage yet they do effect the max range of your laser!

    That is just my way of looking at it.

    #41475

    doom
    Participant

    @thraxs post: in that case, I want to change my vote.

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