Ah I didnt even notice that, but it would still be nice if when we turned off water it didnt still affect napalm even though it isnt there.
would also love to see potential options for something on the order of a town type landscape where you might need to maneuver abit to be able to fire effectively.
There are options for that. This is a mod friendly game.
An ‘urban warfare’ style mod is entirely plausible I expect (I’m not a modder so I can’t say FOR SURE), where building could get in the way of shots, requiring tanks to move around to get a clear firing solution!