This topic contains 14 replies, has 0 voices, and was last updated by  PeanutsRevenge 3 years, 6 months ago.

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  • #7654

    imported_gcamp
    Participant

    It gives me great pleasure in announcing the release of Scorched3D version 43.3d. This is a minor bugfix release. This release is NOT compatible with any previous versions of Scorched3D (even 43.3).

    This release is a rollup of many small fixes that have become available since 43.3 and should improve the stability of the game.

    Download here

    Full change log:


    Added version number and build time into the log/console
    Fixed memory corruption bug (deletion of void *)
    Fixed issue where tank types were not being correctly reflected across clients
    Fixed issue where resized images were incorrectly changing the number of components
    Fixed bug where connecting to a team game could crash the client
    Fixed bug where some attributes of the client's tank types were not correct
    Fixed bug where tank type wasn't sent to clients
    Fixed socket leaking when disconnecting from a server
    Fixed bug with program name being displayed as tank2
    Fixed bug where client could crash after loading if immediately disconnected
    Fixed bug where texture scaling levels with non RGB textures could cause a crash
    Fixed bug where lots of sounds played during level load/sync
    #64927

    PeanutsRevenge
    Participant

    @gcamp wrote:

    It gives me great pleasure in announcing the release of Scorched3D version 43.3d. This is a minor bugfix release. This release is NOT compatible with any previous versions of Scorched3D (even 43.3).

    This release is a rollup of many small fixes that have become available since 43.3 and should improve the stability of the game.

    Download here

    Full change log:


    Added version number and build time into the log/console
    Fixed memory corruption bug (deletion of void *)
    Fixed issue where tank types were not being correctly reflected across clients
    Fixed issue where resized images were incorrectly changing the number of components
    Fixed bug where connecting to a team game could crash the client
    Fixed bug where some attributes of the client's tank types were not correct
    Fixed bug where tank type wasn't sent to clients
    Fixed socket leaking when disconnecting from a server
    Fixed bug with program name being displayed as tank2
    Fixed bug where client could crash after loading if immediately disconnected
    Fixed bug where texture scaling levels with non RGB textures could cause a crash
    Fixed bug where lots of sounds played during level load/sync

    WooHoo.

    Here’s to not having a version C.

    Thanks for your continued effort G Man

    #64928

    Tom.K
    Participant

    There’s no just-patch install? I can’t go re-download it again, it’s just too loong. 🙄
    But I will update… somehow.

    #64929

    Thrax
    Participant

    Hmm…
    It’s still doing the ghost-bot bug. i kill them all, and it still thinks one’s alive till we skip-all.

    Happens at least half the time when playing online alone.

    #64930

    imported_gcamp
    Participant

    On all the servers?

    #64931

    Thrax
    Participant

    @gcamp wrote:

    On all the servers?

    I havent tested it on all servers, only the 2 i run so far. Yours get more diverse traffic, and
    they may be able to answer more. While swars seems to get it very seldom, the Merge
    server experiences it for me quite often.

    Common situations involve me bombing them accurately with a suitable weapon, and they
    appear to be quite destroyed. However, when i kill the final one, the game stays active for
    another 5-8 turns. Monitoring server logs at the same time as i play, shows me that they
    either die of a weapon that can cause a suicide at close range.. Or they skip-all just like i do.

    #64932

    imported_gcamp
    Participant

    Sounds like merge is using a weapon/combo that is causing a client/server sync issue. I’ll download it and have a look.

    #64933

    redfox
    Participant

    Hi, why version 43.3 isn’t available on debian/Ubuntu? Any reason to always exclude them from last releases?

    Thanks 🙁

    #64934

    DireWolf
    Participant

    @redfox wrote:

    Hi, why version 43.3 isn’t available on debian/Ubuntu? Any reason to always exclude them from last releases?

    Thanks 🙁

    I hope this helps, try the link below.

    http://pkgs.org/ubuntu-12.04/getdeb-games-amd64/scorched3d_43.3d-1~getdeb1_amd64.deb.html

    I am not sure why sourceforge only has 43.2 listed for those, but since you mentioned it here it will be looked into by Gavin or other admins I am sure.

    Good luck RedFox

    #64935

    PeanutsRevenge
    Participant

    @redfox wrote:

    Hi, why version 43.3 isn’t available on debian/Ubuntu? Any reason to always exclude them from last releases?

    Thanks 🙁

    Probably because there’s noone to make the packages.
    Feel free to make one yourself and submit :p

    #64936

    steve1
    Participant

    @direwolf wrote:

    @redfox wrote:

    Hi, why version 43.3 isn’t available on debian/Ubuntu? Any reason to always exclude them from last releases?

    Thanks 🙁

    I hope this helps, try the link below.

    http://pkgs.org/ubuntu-12.04/getdeb-games-amd64/scorched3d_43.3d-1~getdeb1_amd64.deb.html

    I am not sure why sourceforge only has 43.2 listed for those, but since you mentioned it here it will be looked into by Gavin or other admins I am sure.

    Good luck RedFox

    I have also ubntu as operating system and facing same problem so let me know what can i do now ??????????????

    #64937

    Dr. Strangelove
    Participant

    I have also ubntu as operating system and facing same problem so let me know what can i do now ??????????????

    For me it works, it is only a little bit more complicated to install then on other operation systems, because you need to use a terminal window… I am used to it, but it has a long learning curve. I suggest to read the getdeb install instructions. I hope this helps…

    Dr. Strangelove 😉

    #64938

    Sarah3218
    Participant

    Hey guys,

    Sorry to be a pest, but where can i get the installation instructions, and can i install it on a mac? Thanks 🙂

    Sarah @ Cannijuana Cannabisseedsforsale mackeepercouponcode.com

    #64939

    DireWolf
    Participant

    Here is the link to the Mac version of Scorched 3D below.

    http://sourceforge.net/projects/scorched3d/files/scorched3d/Version%2043.3d/Scorched3D-43.3d-intel.dmg/download?use_mirror=softlayer-dal&download=

    After downloading the above file…. then visit the link below for instructions on how to install Scorched 3D for Mac. I am a pc user but it looks like it should be easy, good luck and feel free to post any questions you may have if you run into any problems or need other help. I am sure an admin or another player will be able to help.
    Dire.

    Link to Mac installation instructions —-> http://www.scorched3d.co.uk/wiki/index.php/Mac

    #64940

    SeriousToni
    Participant

    Dear developers,

    I played this game since my childhood. When will there be a new version? Is this game still in development? I miss the recent updates and the players around the servers online. Why is this all going to hell since 2012?

    Please reply – I miss the great times.

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