This topic contains 66 replies, has 0 voices, and was last updated by  .–.ShoCkwaVe.–. 9 years, 10 months ago.

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  • #45342

    Irishbandit
    Participant

    Thank-you both.

    #45343

    The AI
    Participant

    You will have to thank a third. I like it.

    #45344

    cbx550f
    Participant

    I got an inspiration last night after some discussions with my son….

    see http://scorched3d.co.uk/phpBB2/viewtopic.php?p=41861#41861 for a first glimpse. 😉
    Too much work left to do to show too much. 😛

    cbx

    #45345

    Rommel
    Participant

    Hi Gavin:

    The Wiki wouldn’t accept an edit from me when I tried to add the note about the DNS issue that was left out of the firewall set up information. This is a good thing I think. The admins and moderators would surely be overwhelmed if the Wiki was open to anyone that wanted to cause problems. 😯

    I had hoped that someone would take the information that I posted in the forums and include it in the Wiki so that future server operators would have the information in a central location and not be forced to search out the forums for information. Forum information while generally good does not carry the same weight of the information contained in the Wiki and is often difficult to find using the search feature.

    @gcamp wrote:

    @rommel wrote:

    Ok, I’ve got a question:
    @thrax wrote:

    … The wiki isn’t complete but dev’s would likely know the answers. Only after we’re asked, can we know what’s missing from the Docs.

    Could the developers PLEASE read over the Wiki and take the time to update the sections that need to be updated now? There, I think that should cover all the bases if the answer is yes.

    Being pretty much the person the puts the functionality in (with a few exceptions) I guess I am to blame. When I get time I am also updaing the wiki. I am particularly bad for not documenting things, not my forte, sorry for that.

    I would like to point out that it is a wiki though, so once people find out things and learn how to do them (not just devs) they can help out by adding this info to the wiki. Not trying to push off the responsibility, just a suggestion.

    I must go destroy the world now. Krieg ohne Hass

    Sincerely,

    Generalfeldmarschall Erwin J. E. Rommel

    #45346

    cbx550f
    Participant

    @cbx550f wrote:

    I got an inspiration last night after some discussions with my son….

    see http://scorched3d.co.uk/phpBB2/viewtopic.php?p=41861#41861 for a first glimpse. 😉
    Too much work left to do to show too much. 😛

    cbx

    Got the initial layout done… needs more work, but check the above link for an updated screenie.

    cbx

    #45347

    Irishbandit
    Participant

    @cbx550f wrote:

    Got the initial layout done… needs more work, but check the above link for an updated screenie.

    cbx

    😯 😯 Very very good. 🙂

    #45348

    Thrax
    Participant

    nice so far. and, like all the players in mods usually ask..
    “Can we blow them up?” 😀

    #45349

    cbx550f
    Participant

    @thrax wrote:

    nice so far. and, like all the players in mods usually ask..
    “Can we blow them up?” 😀

    Well, that’s CLEARLY a must. 😉

    I haven’t quite decided what will happen then yet… maybe some rolling stones…. we’ll see. 🙂

    #45350

    Laptops Daddy
    Participant

    nice work cbx. that first screenshot reminded me of the game black and white. bet the stones topple when u shoot them too : )

    thrax,

    i see your gallery mod but it won’t let me in. how do i get 2 kills if it won’t let me in? i downloaded merge (eventually), and got two kills (eventually), but – i guess i don’t get them in merge.

    please advise? i’d like to see it.

    #45351

    Thrax
    Participant

    @laptops Daddy wrote:

    i see your gallery mod but it won’t let me in.
    how do i get 2 kills if it won’t let me in? i downloaded merge (eventually),
    and got two kills (eventually), but – i guess i don’t get them in merge.

    As you already discovered, once your id-key stopped resetting each time,
    any mod-server is usable to collect the 2 kills needed to reach the Gallery.

    You collected them easily enough by entering stoneage, scoring 2
    one-shot insta-kills, and leaving to download the gallery.

    #45352

    Laptops Daddy
    Participant

    yes. my bad. sorry. i had it set to read-only.

    still – the 2 kill limit is silly unless you’re trying to exclude the masses.

    good work on getting it set-up.

    @thrax wrote:

    …collected them easily enough by entering stoneage, scoring 2
    one-shot insta-kills…

    you know it ; )

    #45353

    Irishbandit
    Participant

    CBX inspired me to do some more work what do you think?
    [edited new screencap]

    #45354

    cbx550f
    Participant

    @irishbandit wrote:

    CBX inspired me to do some more work what do you think?
    [edited new screencap]

    GAH!

    I wasn’t meaning to inspire!

    😉

    (Oh yeah, WOW that looks neat!)

    Looking forward to trying it out, Irish. 🙂

    #45355

    Laptops Daddy
    Participant

    @irishbandit wrote:

    …what do you think?

    very nice. do they move?

    i thought of a couple of ways you could get them to i think. one way could be to advance them along a path, aimed-weapon/translate-distance/weapon-delay style (maybe 100 distance total per move as an event, in 30 distance hops).

    another could be to set them as animated models. you could have the ghost object move within a model enlarged with a few single verts or faces, maybe even have the animated model substituted with a static version once the ghost’s finished moving. (you’d have to set the enlarged version as non-collisionable, and substitute it via an explosion delayed to destroy it at exactly the right moment).

    hope you follow. very hard to explain. but this is more than bs – i used analogous methods here:

    edit: link removed (xvid 14yrs+ ok?)

    note the giant tank and the skywriting.

    (not sure if those methods would be appropriate for main game – but that map’s good enough to be in mod of its own. no doubt.)

    #45356

    Thrax
    Participant

    @irishbandit wrote:

    CBX inspired me to do some more work what do you think?
    [edited new screencap]

    i’ll re-grab your archive and update the mod.

    Also remember folks that map submissions can also be sent Directly
    to me with the HTTP-Upload page.

    http://advguild.myftp.org:8080/up-yours.html max-8mb

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