This topic contains 77 replies, has 0 voices, and was last updated by  .–.ShoCkwaVe.–. 11 years, 4 months ago.

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  • #21934

    BOY
    Participant

    oh, for some reason i thought i posted the cobraHSSS error thing in the tank pack post. musta goofed up. anyway its no biggie, i just was in the wrong post and did not see that others had commented on the little bug already.

    i dont use any models other than the AAT because i used it for so long and now i am sure that I would miss shots due to a difference in where the POV indicator is when its in the “old” position. LOL It sure is fun to just have them though 😀

    Still waiting for the hoth ion cannon to make it in, is Cambo any closer to done with it? 😛

    #21935

    Irishbandit
    Participant

    Also a bug with the simple snowman you get no gun to display is fun to aim with!

    #21936

    R@p7oR
    Participant

    you realise your posting in wrong topic O_o

    #21937

    jdog
    Participant

    @irishbandit wrote:

    Also a bug with the simple snowman you get no gun to display is fun to aim with!

    I think the simple snowman is to be used as a prop on a snowy landscape.

    #21938

    .–.ShoCkwaVe.–.
    Participant

    Jolly Roger Pirate Ship Completed

    polly count: 1208 triangles

    This ones going in my pirate map scheme.. Eventually

    #21939

    .–.ShoCkwaVe.–.
    Participant

    Lighthouse model completed

    Poly Count: 240

    something to add just near or close to the the beach

    #21940

    Bobirov
    Participant

    Snagging that lighthouse Shock, hope you dont mind… 😛

    #21941

    .–.ShoCkwaVe.–.
    Participant

    @bobirov wrote:

    Snagging that lighthouse Shock, hope you dont mind… 😛

    Robert you & Gavin are the only ones who never have to ask..
    thought i told that too you long ago 😕

    That goes without saying ..
    considering you taught me everything i know 😀

    #21942

    Panther30
    Participant

    now we need some singing pirate ambient sounds…

    #21943

    .–.ShoCkwaVe.–.
    Participant

    @panther30 wrote:

    now we need some singing pirate ambient sounds…

    spose I better wait on getting all excited and STOP mass
    manufacturing ship models until atleast gavin makes his decisions
    on adding any ship tags.

    heh, no word back as of yet so I could’nt tell ya
    if he likes the idea & already working on it..
    (or) thinks im nutty & is now in *ignore shock mode*.
    🙁 😥

    & ill wait a while yet before I start finding just the right pirate
    ambient sounds but when i do heres all that I will add to the pirate theme
    so tell me what you thinks m8T ARRRr
    ____________________________________________________

    Ships
    ____________________________________________________

    Jolly Roger *done*
    aristicratic merchant sea sailboat
    floating bottle with note as floating debris
    floating barrels as debris from pirate attack
    a raft made of sticks with a shiprecked sailer on it
    fishing off the side wearing ratty clothes *very small*

    ____________________________________________________

    Boids
    ____________________________________________________

    a pelacan 😀
    a parot (thanks 4 the idea NoMore steve)

    ____________________________________________________

    landscape objects
    ____________________________________________________

    half covered treasure chests for the beaches arrr
    a lighthouse *done*
    pirates cove
    shiprecked boat *damaged & beat up*

    ____________________________________________________

    ambient sounds
    ____________________________________________________

    pirate cheers* near the pirate cove
    pirate sayings* fire a broadsiDe aRRr prepare to board & pilvage*
    ……..shiver me timbers & that nature ambient to jolly roger
    sea bells * ambient in the tropical map
    sea fog horns* ambient near the lighthouse
    i see land capn ambient near merchant boat

    all i need to do now while im waiting on the tag answers
    is retexture all my accesories to only have 1 texture per accessories
    models to shrink my mod way down to make way 😀

    cheers

    #21944

    jdog
    Participant

    now we need the to beable to have the ships fire on the land.

    but WOW, isn’t great whites.. welll more grayish white then blue?

    #21945

    .–.ShoCkwaVe.–.
    Participant

    @jdog wrote:

    now we need the to beable to have the ships fire on the land.

    yeah it would be nice if ships could have a timed weapons tag
    but im not sure how this could be done unless something like
    a gun pivot tag was added for the model so the ships could shoot from that spot on the boat or boid

    that would rock.. then I could make some cannons blaze
    on the pirate ship broadside

    and get some apaches lauching mini hellfires. 😀

    @jdog wrote:

    but WOW, isn’t great whites.. welll more grayish white then blue?

    umm yes out of water they look grey but in water the look dark blue
    as the color of the ocean darkens everything under it.

    I was hoping i could someday just get the sharks
    dorsal fin to apear out of the water ..
    and the shark rear fin to animated side to side under it
    as though he was swimming looking about for prey.

    heh but I have’nt even got’n the ship tags yet so dunno
    if asking for fish model tags yet would be wise.

    that might push gavin over the edge & send a bomb letter to
    my house or something 😯 😛

    #21946

    BOY
    Participant

    Well, the shark surely is fantastic, the Pirate theme is also pretty cool. I really like the ambient sounds ideas.

    You might also include some kind of British Frigate to chase the pirates around the island. ARRRGHH!! Its the royal navy !! Blast the Blimey Baastaarrdssssz! and that Scuuuurrvy Captian to to kingdom come!!!

    Are you already done with the modern warfare theme ??@! If so, increadible, you are prolific.

    One last plea, what about the star wars theme? I have seen that there already is a vader tie fighter model, what about a standard episode 4 tie fighter? is there already a model of this? If so, I want it. I will install it and use with my quick clip of tie flyby for ambient. I dont have time right yet to explore modeling or would do it 😀 😀 😀

    #21947

    .–.ShoCkwaVe.–.
    Participant

    @boy wrote:

    Well, the shark surely is fantastic, the Pirate theme is also pretty cool. I really like the ambient sounds ideas.

    @boy wrote:

    You might also include some kind of British Frigate to chase the pirates around the island. ARRRGHH!! Its the royal navy !! Blast the Blimey Baastaarrdssssz! and that Scuuuurrvy Captian to to kingdom come!!!

    if gavin makes the ships tags for us.. np will do 🙂

    @boy wrote:

    Are you already done with the modern warfare theme ??@! If so, increadible, you are prolific.

    no boy.. actually after I do some mod shrinking
    and add new weapons & features shockmod v3.1
    will turn into a *NEW* mod for the next version
    with the help of DeVice hopefully but we have’nt
    decided what to call the mod yet. but it will be something
    we both agree on 😉

    @boy wrote:

    One last plea, what about the star wars theme? I have seen that there already is a vader tie fighter model, what about a standard episode 4 tie fighter? is there already a model of this? If so, I want it. I will install it and use with my quick clip of tie flyby for ambient. I dont have time right yet to explore modeling or would do it 😀 😀 😀

    Boy stop posting all over the place 😛
    I already answered this yesterday in my models post to you
    the answer was YES and ill get to making your mod
    after i rework all model textures in apoc/shockmod
    and then convert shockmod into a new mod

    so I promise you ill do it but not until I prioritise
    all this stuff I have to do.

    Ill Scorch PM ya when im ready

    So go see what I wrote you in my models post last page

    cheers M8 T

    #21948

    BOY
    Participant

    @.-*-.ShoCkwaVe.-*-. wrote:

    [Boy stop posting all over the place 😛
    I already answered this yesterday in my models post to you
    the answer was YES and ill get to making your mod
    after i rework all model textures in apoc/shockmod
    and then convert shockmod into a new mod

    so I promise you ill do it but not until I prioritise
    all this stuff I have to do.

    Ill Scorch PM ya when im ready

    So go see what I wrote you in my models post last page

    cheers M8 T

    EEEEWPS!

    I only remember reading the post prior to that one after you said you responded the other day in game, all thats there is a laugh 😕 As to the next one, I either was going to fast and accidentally didn’t read it or I just havn’t got round to going back and checking….. Many appologies. I feel like a jackass 😳 😳 😳

    *goes to respond to the other one*

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