This topic contains 14 replies, has 0 voices, and was last updated by  Bobirov 10 years, 8 months ago.

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  • #3374

    Peter
    Participant

    Can anyone make a Scorpion tank Model From Halo Combat Evolved 😮

    http://hometown.aol.com/mastercheif419/images/scorpion_mbt.jpg

    I think it woud be cool I would make them myself but sadly I do know Know how to or even have time.

    And Im sorry I do not Know How to Link. 🙄

    #17792

    Deathstryker
    Participant

    The poly count on it doesn’t look all that bad. Might just be able to export the thing from the game and convert it to the format Scorched uses. I have Halo for PC around here somewhere. I might see about it. It’d be a waste of time really to just build it from scratch.

    #17793

    Cambo
    Participant

    I don’t have the game, and I didn’t want to go though the hassle of exporting it… so I did it by the old fashion way.

    I really should finish the bofor gun, but I couldn’t resist.

    Cam

    #17794

    Deathstryker
    Participant

    There ya go…

    #17795

    Peter
    Participant

    It looks good verry good

    #17796

    Cambo
    Participant

    need to find time to do texturing…

    Cam

    #17797

    kowal
    Participant

    first, sorry for resurecting an old thread.

    may i make a request?
    would someone please make a borg model (for tank in scorched3d)?

    thanks

    #17798

    Laptops Daddy
    Participant

    i can handle that one if u like. you’ll have to give me a couple of days though.

    #17799

    Laptops Daddy
    Participant

    @kowal wrote:

    would someone please make a borg model (for tank in scorched3d)?

    As requested, one Scorched Borg.

    Very sorry, but it seems to have turned out female. I tried to make it male, I swear I did. Even had the picture behind it as I sculpted. I think there might be something wrong with me : [

    Anyway, hope it’s ok. (It’s not easy making realistic low polygon human(oid)s). I set a target of 7000 triangles (ended up with 6682).

    This model is not free. I’m donating it to Scorched for use in Scorched. Copyright clause etc, © 2007 Laptop’s Daddy. If you make money with it, I want it.

    #17800

    InductiveOne
    Participant

    First off, nice model. Second, at least now I know I’m not insane. I wonder why models are flipped left to right when you use them in game. I dont think its ever been a real issue though, but it always confused me.

    ps: i take it you didn’t model that in milkshape ?

    #17801

    Laptops Daddy
    Participant

    i know. you even have to mirror text before you map it.

    (please dont change it now : )

    @inductiveone wrote:

    ps: i take it you didn’t model that in milkshape?

    3DS Max, exported to Milkshape before mapping.

    #17802

    kowal
    Participant

    @laptops Daddy wrote:

    @kowal wrote:

    would someone please make a borg model (for tank in scorched3d)?

    As requested, one Scorched Borg.

    wow thanks Laptops Daddy, been waiting for someone to grant my request 😀
    can’t wait to use it (maybe sunday)

    #17803

    Bobirov
    Participant

    @laptops Daddy wrote:

    i know. you even have to mirror text before you map it.

    (please dont change it now : )

    Yes, for the love of God, do NOT change this now. This is one of those things that should have been fixed ages ago, but at this point, it would do more harm than good to have to reverse all my textures with words and such on them. I suppose I would accept it though, as it is a bit strange to have everything come out backwards in game. 😉

    #17804

    InductiveOne
    Participant

    I dont want it changed, for the same reasons. I just remember the first time I noticed it how confused I was, since I managed to not notice it for like, ever… Like the 30th tank I made was noticable when reversed. Strange stuff hehe. Trying blender again tonight, arg, re-noobed.

    #17805

    imported_gcamp
    Participant

    @inductiveone wrote:

    First off, nice model. Second, at least now I know I’m not insane. I wonder why models are flipped left to right when you use them in game.

    Fixed.

    Only joking 🙂

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