This topic contains 17 replies, has 0 voices, and was last updated by  Mmph 10 years ago.

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  • #46365

    Mmph
    Participant

    Well,

    I am going the windows X64 route, and so far, I have needed:
    Visual C++
    Microsoft .NET framework SDK (so I can do 64 bit builds)
    Microsoft Visual studio (even more garbage I needed to install to make so I can compile 64 bit things)

    Wish me luck, If I get this to work i will upload a binary for non-gurus to enjoy the 64bit goodness too.It will only take me a minuet, and will save them from all the time it takes to download and install all the microsoft crap.(so far around 400 megs and counting. I am quite sure that the dial up people will appreciate this.)

    If I have time I will attempt the *.nix versions too, and upload what I get.

    well, just 10 more minuets of downloading, and I can attempt this 🙂

    #46366

    Mmph
    Participant

    Well,
    After 4 attempts now in windows X64 I am going to give up.

    If someone publishes a link to a windows X64 build I will put you on my christmas list 🙂

    Any word when an official windows x64 binary will be available?

    #46367

    imported_gcamp
    Participant

    @mmph! wrote:

    Any word when an official windows x64 binary will be available?

    Probably not until 64bit windows versions becomes common place. Doesn’t the 32bit version work for you?

    #46368

    Mmph
    Participant

    Yea the 32 bit version runs great, I have a monster system :
    amd 4800+ x2 +64bit
    4 gigs ram
    and a 7900 gtx 512 meg graphics card form nvidia.

    That is not the point though :p

    I have a 64 bit system, and very little 64 bit software….this damages my ego!!

    it is exciting to hear about any 64 bit application, I have been running windows x64 and various flavors of user made unix since 2003.

    my only 64 bit applications so far:
    UNreal 2004
    unreal tournament 3
    Red orchestra
    Crysis
    Farcry

    Pov Ray
    Zbrush 3.1
    Blender 2.45 (only 64bit in linux 🙁 )
    Cinelerra
    7Zip (awesome, de-compresses twice as fast as the windows unzipper)

    well anyways… I load the .sln file into visual C++ and it tells me it has to convert the file… I say ok… it converts it, then I tell it to build and in the console window it just ticks away and says everything is file not found,for about 10 minuets 🙁

    also in the project property’s, it will not allow me to assign 64bit to the packages, it just stays in 32 bit mode. I have installed 64 bit .NET SDK like it says on the M$ website… but it still does not work for me 🙁

    I went and got the BOrland C++ free compiler like it says in the COMPILE file, but this too is only in a 32 bit flavor 🙁

    I have a 64 bit Dev C++ is it possible to use this? I am able to build Blender 3d with it without a problem (the 32 bit version).I also did a build of SWF Tools a while back to play with the bleeding edge Jpeg2SWF.exe.

    BTW if you guys list a 64bit file at PLanetAMD64.com, I bet you will get a jump in your downloads ++a few thousand . 😀

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