Scorched3D home › Forums › Development › mods, modeling and development › Raptormod v1.1 release
This topic contains 26 replies, has 0 voices, and was last updated by Panther30 12 years, 4 months ago.
there are some missing files (shoot/machinegun.wav). The server would not start, and when I got it to start, none of the new accessories showed up.
go to first post ,bobirov accepted tp host the complete file
Server’s up!!!!! 😀 😀 😀 😀 😀
You did a great job on the mod! It looks great and everything seems to run without problems. I am impressed!
yay thanks,if anyone ever have some problem tell me and i fixit
wow,i just played and is very good,needs some improvements but this i great mod cant wait to see it next scorch version stick this tread right now!!!!
I finally did as you suggested and changed the first five bots’ names. I’m only using four of them though(Adolf, Saddam, Osama, Fidel). The fifth bot is Momar(spelling?) Khadafi, though he isnt’t in right now.
anyway now i update the mod and remodel almost all missiles based on real images.Also i fixed prices that we talk the other time
thx,cant wait to play whit you in your server
Omg this is version is amazing,I love that Minigun and good new missiles.
But the two severs have the old version,when are you going to update it?
as of a few minutes ago…. 😀
New things are in store for the raptormod.
you can grab the new file from my scorched server by connecting to the game (Panther’s server)
or by direct download from my webserver ( the two servers are the same box, heh) at the following link.
I hven’t really thought about version numbers yet, but keep watching this post. I may start thinking about them.
new stuff so far is listed in my server info section in this forum. I will change that soon.
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sixty four − = sixty