This topic contains 9 replies, has 0 voices, and was last updated by  Shotzo 10 years, 10 months ago.

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  • #5111

    HWB
    Participant

    I been thinking how to make Scorched easier to play with the kids. I found maybe a power bar for shots would help. With Worms they understand the more power and less power.

    Just an idea.

    #37415

    imported_gcamp
    Participant

    Not saying it’s ideal, but isn’t a power bar displayed next to the tank when changing power.

    #37416

    HWB
    Participant

    @gcamp wrote:

    Not saying it’s ideal, but isn’t a power bar displayed next to the tank when changing power.

    *edit*

    Well, dont i feel stupid…..How do i get rid of the post? I thought that only dir. changes worked on the bar. Thanks for the reply and sory to waste your time.

    #37417

    imported_gcamp
    Participant

    You sure, it does for me. Perhaps I could make it bigger.

    #37418

    Brain Damage
    Participant

    i’m not sure 100% he’s referring at this, but the power bar in worms acts as following:

    instead of setting a digit (with + & -) and confirming with spacebar; the player sets the roation & elecation with the arrow keys; and it enters the power by holding the space bad for the amount of time desidered; the gauge of the power bar will be filled more with the time you hold the button.
    while it makes more inaccurate to aim;i think it’s more easy for kids to aim that way than checking digits

    #37419

    HWB
    Participant

    Bigger would be nice.

    #37420

    Brain Damage
    Participant

    ok ignore what i said 😛 😳

    #37421

    Shotzo
    Participant

    Yes, I would like to see a HUD version of the bar.

    #37422

    HWB
    Participant

    After some thought…….What do we think about a power bar in camera 4.
    we have nothing else. My kids love camera 4….they use camera 2 too but they cant see their shot like camera 4. I think that it would be more like a HUD then too.

    #37423

    BOY
    Participant

    for one thing the bar disappears once the view is changed or zoomed.
    I like the bigger idea, I actually had to go and look at the game again to remember where that little bar actually is 😯

    I think a cooler / bigger / better looking bar will look really sweet. if the bar is to be changed, perhaps make it optionally horizontal or vertical and with a color gradient, blue green yellow red for increased power.

    perhaps add a button to it to flip it horizontal for instance and it could be also dragged around the screen.

    some colors perhaps like this?

    #37424

    Shotzo
    Participant

    Basically just move the power bar from a bilboard to the 2d cam?

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