Wallyfoo, how about uploading that OSX port of version 38 si I can test it? I don’t need the installer.
We’ve tried this before and it didn’t work for you, if I recall. However, I’m willing to try again. Let me test it locally before I have you go through all of the trouble to download an archive that won’t run.
Tried your download – but it didn’t run. Got the following error from X11:
dyld: ./scorched3d can’t open library: /sw/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
You’re missing the SDL libraries (I suspected this would happen). I’ll recompile this week against the proper libraries included in the download. I’ll let you know when I get that done. If I am successful, perhaps Mr. Camp would like me to upload the finished archive.
Trying to build v38 on osx. I got all the sdl stuff squared away but it is complaining about opengl now. Any ideas how I get past this?
checking for ranlib… ranlib
checking for SDL… checking for sdl-config… /usr/local/bin/sdl-config
checking for SDL – version >= 1.2.5… yes
checking for SDL_mixer lib… yes
checking for SDL_net lib… yes
checking for beer in -lfridge… no
Warning: No beer found in fridge!
We highly suggest that you rectify this situation immediately.
checking for OpenGL support… no
configure: error: *** Can’t find the OpenGL library Try: http://www.opengl.org