This topic contains 12 replies, has 0 voices, and was last updated by  imported_gcamp 13 years, 8 months ago.

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  • #2275

    imported_gcamp
    Participant

    We are pleased to announce the next version of Scorched 3D, build 36.

    Download right now from :-
    http://sourceforge.net/project/showfiles.php?group_id=85144

    New main features include :-
    o Fully cross platform (Win32, Linux, Solaris) for client and server.
    o Team play
    o Players join as spectators at any time during match
    o Wrap around walls, new scoring modes, new player ordering modes
    o Many other changes/fixes
    For the full list of changes see:-
    http://sourceforge.net/project/shownotes.php?release_id=202237

    I would like to thank the following people who all contributed far too much time…
    o David Beleznay – Batteries and other cool enhancements
    o Joris Beugnies – Cross platform coding
    o Cameron Smith – Models and other graphics
    o Gavin Camp – Me 🙂
    o Any forgotten contributors – Err sorry

    #9970

    imported_gcamp
    Participant

    If anyone creates an RPM for Mac, Linux, etc. could you let me know and I will post it on the downloads page.

    thanks
    Gavin.

    #9971

    Anonymous
    Participant

    It Rocks !

    #9972

    Anonymous
    Participant

    There i a localization problem with MSFile.cpp : in my locale a double looks like 0,00 not 0.00.
    I could get around this problem using
    export $LC_NUMERIC=en

    #9973

    imported_gcamp
    Participant

    This is true, thanks for the info. It is already in the FAQ 🙂

    It has been fixed (hacked around) in version 36.1 by automaticaly setting the locale in main to “C”.

    Are you using 36.1?

    #9974

    Anonymous
    Participant

    I compiled an OSX binary; it requires a patch to fink’s wxGTK sources. Everything you need is in the tarfile – there’s a file called INSTRUCTIONS that will be of use.

    This will only be useful to those who have the latest fink and a working X11 server.

    I’ll host it here until it’s hosted officially at the scorched3d website.

    http://comp.uark.edu/~cjt01/scorched3d-OSX.tar

    c. thomas

    #9975

    Anonymous
    Participant

    YAHOO! THE WAIT IS OVER! I”m gonna download it RIGHT NOW!

    #9976

    Anonymous
    Participant

    Its really great that you guys made this. I was searching for the original on the net and this came up. That was a while ago, maybe a few years. Recently, i decided to see if it was still around, and i found that not only is it still around, it is is newly updated. Keep cool and thanks

    #9977

    Anonymous
    Participant

    Great job, you guyz keep up the good work!.
    Fun to play anytime.
    Thanks, looking forward to the next release!! 😛

    #9978

    Anonymous
    Participant

    @gcamp wrote:

    We are pleased to announce the next version of Scorched 3D, build 36.

    Download right now from :-
    http://sourceforge.net/project/showfiles.php?group_id=85144

    Which should I download to play the game? 😳

    #9979

    imported_gcamp
    Participant

    Try this page :-

    http://www.scorched3d.co.uk/downloads.html

    it is more user friendly 🙂

    #9980

    Anonymous
    Participant

    Theres a little bug in the game, while playen in LAN multplayer. When we rotate the tank, change its level (x and y aim) and try to change weapon at the same time, the klicking sound loops for etherinty. Would be great if the sound where to be reset on the next level load or something else =)

    Great game!

    #9981

    Anonymous
    Participant

    the ideas in the new version are great!

    but the game play and action do not ‘flow’ as well

    the view from ‘shot’ is less useful as it does not give the same
    view of the action globally.

    so unfortunately i’ve gone back to the older version

    regards

    #9982

    imported_gcamp
    Participant

    @tablaman wrote:

    the ideas in the new version are great!

    but the game play and action do not ‘flow’ as well

    the view from ‘shot’ is less useful as it does not give the same
    view of the action globally.

    so unfortunately i’ve gone back to the older version

    regards

    Sorry to hear that, please explain.

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