Scorched3D home › Forums › Development › mods, modeling and development › New Turrets…
This topic contains 9 replies, has 0 voices, and was last updated by .–.ShoCkwaVe.–. 13 years, 5 months ago.
For a limited time only!!!
3 New High Quality Models for your Favorite Game, Scorched3d!!!!
All 3 models have a GRAND TOTAL of 1230 POLYS!!!
That’s less than the Apache people!!!
Individualy they’re almost lower than the default models that came with Scorched back at version 31!!!
Act now while unlimited binary copies last!!!!
(That or get the latest version from CVS )
Here’s all 3 tanks zipped up for ya…
Just integrate the tanks.xml file included in the zip file to your tanks.xml file in your data directory.
P.S. Shockwave I don’t mean to start a flame war… It’s just it’s late, I’m kinda punchy (as the above posts show), and I’m just trying to show you can make good looking models with sane poly counts.
wewt! the terran missile turret! one of the shields should look like the terran bunker… 😛
Wow. That is some GREAT work, Cam!
The texturing is exquisite. Damn, now I’m going have to work harder on my textures! 😉
I’m now spending more time texturing than making the models… A real change from when I could whip up 4 models a day.
What happened to the file? It’s 0 bytes…???
Just incase the server upload isn’t working I’ve posted the files on my website….
Just a note, Cam: In CVS the CannonTower tank is referenced as “cannontower/cannontower.txt” in tanks.xml but the directory is “CannonTower”. The case difference mucks it up in Linux. 😉
These tanks rock, Cam!
Yeah I noticed that but I thought I’d renamed the folder properly before commiting it……
Oh well, the interface on my CVS client sucks.
Kinda embarasing considering I specificly mention that in the tutorials I wrote… 😳
wow very nice job!
heh, wish there where a few more hundred thousand triangles though
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+ eighty seven = ninety