Scorched3D home › Forums › Development › feature request & bugs › Negative Cargo Drops?
This topic contains 2 replies, has 0 voices, and was last updated by imported_gcamp 11 years, 4 months ago.
This is more of a question then a request…
But can cargo drops be programmed to be negative as well as being helpful?
“PLAYER LOST $X CASH”
“PLAYER DIED FROM THE ____ “
“PLAYER LOST X POINTS”
“PLAYER WAS TELEPORTED 50 UNITS ABOVE GROUND … GOT PARACHUTE?”
Ya know.. times like this I wish I was able to get beta’s working sooner..
Not a bad idea there. I haven’t tried using negative numbers in any of the powerup primitives. Someone mentioned to that Apoc’s churches should give you life but take your money. Maybe I should play with that. 😛
I don’t know if they will work as intened. I know they won’t work in some parts of the landscape defn file.
Doesn’t work at the moment, but I could add it.
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seventy seven + = eighty three